{"title":"艺术家的故事","authors":"M. Kegeleers, Rafael Bidarra","doi":"10.1109/AIVR50618.2020.00067","DOIUrl":null,"url":null,"abstract":"Most content creation applications currently in use are conventional PC applications with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these applications, due to its technology adding virtual elements to a real-world environment. We explored how AR can be used for story authoring, a specific type of content creation, and investigated how both types of existing AR interfaces, tangible and touch-less, can be combined in a useful way in that context [1]. The Story ARtist application was developed to evaluate the designed interactions and AR visualisation for story authoring. It features a tabletop environment to dynamically visualise the story authoring elements, augmented by the 3D space that AR provides. Story authoring is kept simple, with a linear plot point structure focused on core story elements like actions, characters and objects.","PeriodicalId":348199,"journal":{"name":"2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Story ARtist\",\"authors\":\"M. Kegeleers, Rafael Bidarra\",\"doi\":\"10.1109/AIVR50618.2020.00067\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Most content creation applications currently in use are conventional PC applications with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these applications, due to its technology adding virtual elements to a real-world environment. We explored how AR can be used for story authoring, a specific type of content creation, and investigated how both types of existing AR interfaces, tangible and touch-less, can be combined in a useful way in that context [1]. The Story ARtist application was developed to evaluate the designed interactions and AR visualisation for story authoring. It features a tabletop environment to dynamically visualise the story authoring elements, augmented by the 3D space that AR provides. Story authoring is kept simple, with a linear plot point structure focused on core story elements like actions, characters and objects.\",\"PeriodicalId\":348199,\"journal\":{\"name\":\"2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/AIVR50618.2020.00067\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIVR50618.2020.00067","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Most content creation applications currently in use are conventional PC applications with visualisation on a 2D screen and indirect interaction, e.g. through mouse and keyboard. Augmented Reality (AR) is a medium that can provide actual 3D visualisation and more hands-on interaction for these applications, due to its technology adding virtual elements to a real-world environment. We explored how AR can be used for story authoring, a specific type of content creation, and investigated how both types of existing AR interfaces, tangible and touch-less, can be combined in a useful way in that context [1]. The Story ARtist application was developed to evaluate the designed interactions and AR visualisation for story authoring. It features a tabletop environment to dynamically visualise the story authoring elements, augmented by the 3D space that AR provides. Story authoring is kept simple, with a linear plot point structure focused on core story elements like actions, characters and objects.