ShapeTouch:在交互式表面上利用接触形状

Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, K. Hinckley, S. Hudson
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引用次数: 138

摘要

许多交互式表面都具有检测手的形状或放置在其上的物体的能力。然而,形状信息通常被浓缩为单独的接触点或分类为离散的手势。这并没有充分利用触摸输入的表现力,因此限制了用户在交互式应用程序中可以执行的操作。我们提出了ShapeTouch,这是一种探索交互的方法,直接利用交互表面上的接触形状来操纵对象和交互器。ShapeTouch从接触区域和运动中推断虚拟接触力,从而利用用户与真实物理对象交互的日常体验,实现与虚拟对象的交互。
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ShapeTouch: Leveraging contact shape on interactive surfaces
Many interactive surfaces have the ability to detect the shape of hands or objects placed on them. However, shape information is typically either condensed to individual contact points or categorized as discrete gestures. This does not leverage the full expressiveness of touch input, thus limits the actions users can perform in interactive applications. We present ShapeTouch, an exploration of interactions that directly utilize the contact shape on interactive surfaces to manipulations of objects and interactors. ShapeTouch infers virtual contact forces from contact regions and motion to enable interaction with virtual objects in ways that draw upon userspsila everyday experiences of interacting with real physical objects.
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