阅读学习应用程序的原型在Android上使用动画图像,并采用黑盒测试方法

G. A. Buntoro, I. Astuti, D. Ariyadi
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引用次数: 0

摘要

阅读是孩子必须具备的一项基本技能,因为阅读的一切知识都会很快进入并被人类所理解。要提高儿童的阅读能力,就需要有符合儿童需要和发展的学习方法和学习媒介。科技的发展使得以前只用于打电话和发信息的手机现在变成了拥有更多功能的智能手机,比如可以做办公室工作、视频通话、玩游戏等等。印尼人使用最广泛的智能手机之一是基于android的智能手机。ABACA应用程序是一个基于android的阅读学习应用程序或知道字母表。应用程序已经使用黑盒方法进行了测试,结果显示所有菜单或应用程序内容都运行正常。开发此应用程序的目的是希望能够吸引孩子们的兴趣,特别是学龄前或幼儿园的孩子,通过应用程序以有趣的动画图像的形式展示来了解字母表。ABACA应用程序配备了一个游戏菜单,以训练您的孩子连接单词和拼写字母的字母表。在ABACA应用程序上使用黑盒方法进行测试,结果表明该菜单是合适的,并且按照设计文档的预期正常运行。
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The Prototype of the Reading Learning Application uses Animated images on Android with the Black Box Testing Method
Reading is a basic skill that children must have, because reading all knowledge will quickly enter and be understood by humans. To improve children's reading skills, it is necessary to have learning methods and media that are in accordance with the needs and development of children. Technological developments have made cellphones that were previously only used for calling and sending messages now become smartphones that have more features such as being able to do office work, video calls, games and much more. One of the most widely used smartphones and the most widely used by Indonesians is the Android-based smartphone. The ABACA application is an android-based reading learning application or knowing the alphabet. The application has been tested using the black box method with the results that all menu or application content is functioning properly. The hope of developing this application is that it can attract children's interest, especially preschool or kindergarten children, to get to know the alphabet with the application display in the form of an interesting animated image. The ABACA app is equipped with a game menu to train your child to connect words and spell letters of the alphabet. The test results with the black box method on the ABACA application show that the menu is appropriate and functions properly as expected in the design document.
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