{"title":"沉浸式VR编程环境中的可用性改进研究","authors":"Atsuki Onishi, Satoshi Nishiguchi, Yasuharu Mizutani, Wataru Hashimoto","doi":"10.1109/CW.2019.00073","DOIUrl":null,"url":null,"abstract":"Visual programming environments such as Scratch have been proposed for beginners. In those environments, programming is possible by arranging function blocks expressed on two dimensions. In order to improve the browsability of many blocks, an environment for programming by arranging functional blocks with hand gesture interaction in immersive VR space has been proposed. However, operation error by Leap Motion when setting the value and the usability of the environment was not good due to the error of estimation of hand gesture. In this study, we propose an operation method using VR controller for programming in an immersive VR environment and compare the results. We will incorporate these results into future development.","PeriodicalId":117409,"journal":{"name":"2019 International Conference on Cyberworlds (CW)","volume":"169 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A Study of Usability Improvement in Immersive VR Programming Environment\",\"authors\":\"Atsuki Onishi, Satoshi Nishiguchi, Yasuharu Mizutani, Wataru Hashimoto\",\"doi\":\"10.1109/CW.2019.00073\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Visual programming environments such as Scratch have been proposed for beginners. In those environments, programming is possible by arranging function blocks expressed on two dimensions. In order to improve the browsability of many blocks, an environment for programming by arranging functional blocks with hand gesture interaction in immersive VR space has been proposed. However, operation error by Leap Motion when setting the value and the usability of the environment was not good due to the error of estimation of hand gesture. In this study, we propose an operation method using VR controller for programming in an immersive VR environment and compare the results. We will incorporate these results into future development.\",\"PeriodicalId\":117409,\"journal\":{\"name\":\"2019 International Conference on Cyberworlds (CW)\",\"volume\":\"169 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 International Conference on Cyberworlds (CW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CW.2019.00073\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Cyberworlds (CW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2019.00073","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Study of Usability Improvement in Immersive VR Programming Environment
Visual programming environments such as Scratch have been proposed for beginners. In those environments, programming is possible by arranging function blocks expressed on two dimensions. In order to improve the browsability of many blocks, an environment for programming by arranging functional blocks with hand gesture interaction in immersive VR space has been proposed. However, operation error by Leap Motion when setting the value and the usability of the environment was not good due to the error of estimation of hand gesture. In this study, we propose an operation method using VR controller for programming in an immersive VR environment and compare the results. We will incorporate these results into future development.