{"title":"虚拟空间作为工件:教育性cve设计的启示","authors":"E. Prasolova-Førland","doi":"10.1109/CYBER.2003.1253481","DOIUrl":null,"url":null,"abstract":"Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create and manipulate virtual land. This suggests considering virtual spaces as artifacts. In this paper we use different theoretical approaches on artifacts and experiences of usage of a virtual world we have created to revise the original design and to derive a new set of requirements for virtual places and spatial artifacts.","PeriodicalId":130458,"journal":{"name":"Proceedings. 2003 International Conference on Cyberworlds","volume":"54 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2003-12-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"26","resultStr":"{\"title\":\"Virtual spaces as artifacts: implications for the design of educational CVEs\",\"authors\":\"E. Prasolova-Førland\",\"doi\":\"10.1109/CYBER.2003.1253481\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create and manipulate virtual land. This suggests considering virtual spaces as artifacts. In this paper we use different theoretical approaches on artifacts and experiences of usage of a virtual world we have created to revise the original design and to derive a new set of requirements for virtual places and spatial artifacts.\",\"PeriodicalId\":130458,\"journal\":{\"name\":\"Proceedings. 2003 International Conference on Cyberworlds\",\"volume\":\"54 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2003-12-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"26\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 2003 International Conference on Cyberworlds\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CYBER.2003.1253481\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 2003 International Conference on Cyberworlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CYBER.2003.1253481","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual spaces as artifacts: implications for the design of educational CVEs
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create and manipulate virtual land. This suggests considering virtual spaces as artifacts. In this paper we use different theoretical approaches on artifacts and experiences of usage of a virtual world we have created to revise the original design and to derive a new set of requirements for virtual places and spatial artifacts.