绘本小说字幕:需求激发与系统实现

Amy Gourlay, Mike Crabb
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引用次数: 1

摘要

观看字幕视频内容依赖于观众同时匹配和理解多个视觉输入的能力。由于字幕的整体可读性和呈现速度,这可能会给沉浸感带来挑战。本文介绍了图形小说字幕作为一种基于视频关键帧与字幕文本相结合来创造漫画式体验的替代媒体消费方式。为了更详细地探索这个概念,并确定我们作为系统需求呈现的关键特征,我们对34名参与者进行了需求启发调查。然后,我们介绍了一个可以从视频和字幕文件中自动生成图形小说的系统,并讨论了我们未来的评估计划。
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Graphic Novel Subtitles: Requirement Elicitation and System Implementation
Consuming subtitled video content relies on a viewers ability to match up and understand a number of visual inputs simultaneously. This can create challenges in immersion due to the overall readability of subtitles and the speed at which they are presented. In this paper we introduce Graphic Novel Subtitles as an alternative media consumption method that is based on combining video keyframes with subtitle text to create a comic-type experience. We carry out a requirement elicitation survey with 34 participants in order to explore this concept in more detail and identify key features that we present as system requirements.We then introduce a system that can automatically generate a graphic novel from video and subtitle files, and discuss our future evaluation plans.
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