利用人机交互技术设计一个更实用的编程系统

John F. Pane, B. Myers, Leah B. Miller
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引用次数: 133

摘要

编程系统是程序员和计算机之间的用户界面。编程是一项非常困难的活动,其中一些困难可以归因于用户界面,而不是其他因素。从历史上看,编程语言和工具的设计并没有强调可用性。本文描述了我们用于设计HANDS的过程,HANDS是一种新的儿童编程系统,主要关注可用性,其中HCI知识、原则和方法指导了所有的设计决策。HANDS的特征以及它们的动机来自于先前对程序员的实证研究和作者进行的新研究。HANDS是一种基于事件的语言,它以具体的计算模型为特征,提供与非程序员表达问题解决方案的方式相匹配的运算符,并包括用于创建交互式动画和模拟的特定领域特性。在用户测试中,使用HANDS的儿童的表现明显好于使用简化版系统的儿童,后者需要更传统的方法来解决任务。
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Using HCI techniques to design a more usable programming system
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attributed to the user interface as opposed to other factors. Historically, the designs of programming languages and tools have not emphasized usability. This paper describes the process we used to design HANDS, a new programming system for children that focuses on usability, where HCI knowledge, principles, and methods guided all design decisions. The features of HANDS are presented along with their motivations from prior empirical research on programmers and new studies conducted by the authors. HANDS is an event-based language that features a concrete model for computation, provides operators that match the way non-programmers express problem solutions, and includes domain-specific features for the creation of interactive animations and simulations. In user tests, children using HANDS performed significantly better than children using a reduced-feature version of the system where more traditional methods were required to solve tasks.
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