{"title":"基于网络游戏的成人远程训练模式研究","authors":"Aikui Tian","doi":"10.1109/ISITAE.2007.4409333","DOIUrl":null,"url":null,"abstract":"The rapid development of IT and the frequent updating of knowledge calls for people to constantly update their knowledge, learn new skills, accept new things, so adult training has become a major learning style in learning society. Distance education is the major adult training form and has many models. This paper discusses the characteristics of distance education and network games, also proposes several common patterns of distance adult training which is based on network games.","PeriodicalId":332503,"journal":{"name":"2007 First IEEE International Symposium on Information Technologies and Applications in Education","volume":"80 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-12-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Study of Distance Adult Training Mode Based on the Network Games\",\"authors\":\"Aikui Tian\",\"doi\":\"10.1109/ISITAE.2007.4409333\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The rapid development of IT and the frequent updating of knowledge calls for people to constantly update their knowledge, learn new skills, accept new things, so adult training has become a major learning style in learning society. Distance education is the major adult training form and has many models. This paper discusses the characteristics of distance education and network games, also proposes several common patterns of distance adult training which is based on network games.\",\"PeriodicalId\":332503,\"journal\":{\"name\":\"2007 First IEEE International Symposium on Information Technologies and Applications in Education\",\"volume\":\"80 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-12-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2007 First IEEE International Symposium on Information Technologies and Applications in Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISITAE.2007.4409333\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 First IEEE International Symposium on Information Technologies and Applications in Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISITAE.2007.4409333","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Study of Distance Adult Training Mode Based on the Network Games
The rapid development of IT and the frequent updating of knowledge calls for people to constantly update their knowledge, learn new skills, accept new things, so adult training has become a major learning style in learning society. Distance education is the major adult training form and has many models. This paper discusses the characteristics of distance education and network games, also proposes several common patterns of distance adult training which is based on network games.