{"title":"使用任何基于浏览器的用户体验工具的多显示原型","authors":"Divya Seshadri, John Robert Wilson","doi":"10.1145/3239092.3267416","DOIUrl":null,"url":null,"abstract":"With advancements in display technology and increased user demands, automotive manufactures are targeting multiple displays, in various sizes and orientations. They are also adding features and interactions that span across multiple displays in an attempt to engage more users in the car. Today developers and designers use 'rapid prototyping' tools like UXPin and Framer, to quickly validate and test their ideas. But these tools do not support Multi-Screens and Multi-Displays prototyping environments. Also, other prototyping tools like EB Guide and Qt, which support such environments, require extensive software learning and development time that denies the purpose of 'rapid prototyping'. Hence, we propose a solution that would help any automotive designer and/or developers to quickly prototype and test their multi-media solutions for multi-screen vehicle system using any browser based UX tool.","PeriodicalId":313474,"journal":{"name":"Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Multi-Display Prototyping Using Any Browser Based UX Tools\",\"authors\":\"Divya Seshadri, John Robert Wilson\",\"doi\":\"10.1145/3239092.3267416\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"With advancements in display technology and increased user demands, automotive manufactures are targeting multiple displays, in various sizes and orientations. They are also adding features and interactions that span across multiple displays in an attempt to engage more users in the car. Today developers and designers use 'rapid prototyping' tools like UXPin and Framer, to quickly validate and test their ideas. But these tools do not support Multi-Screens and Multi-Displays prototyping environments. Also, other prototyping tools like EB Guide and Qt, which support such environments, require extensive software learning and development time that denies the purpose of 'rapid prototyping'. Hence, we propose a solution that would help any automotive designer and/or developers to quickly prototype and test their multi-media solutions for multi-screen vehicle system using any browser based UX tool.\",\"PeriodicalId\":313474,\"journal\":{\"name\":\"Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-09-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3239092.3267416\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3239092.3267416","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Multi-Display Prototyping Using Any Browser Based UX Tools
With advancements in display technology and increased user demands, automotive manufactures are targeting multiple displays, in various sizes and orientations. They are also adding features and interactions that span across multiple displays in an attempt to engage more users in the car. Today developers and designers use 'rapid prototyping' tools like UXPin and Framer, to quickly validate and test their ideas. But these tools do not support Multi-Screens and Multi-Displays prototyping environments. Also, other prototyping tools like EB Guide and Qt, which support such environments, require extensive software learning and development time that denies the purpose of 'rapid prototyping'. Hence, we propose a solution that would help any automotive designer and/or developers to quickly prototype and test their multi-media solutions for multi-screen vehicle system using any browser based UX tool.