“灵魂猎人”:主题公园的新型增强现实应用

Dongdong Weng, Weipeng Xu, Dong Li, Yongtian Wang, Yue Liu
{"title":"“灵魂猎人”:主题公园的新型增强现实应用","authors":"Dongdong Weng, Weipeng Xu, Dong Li, Yongtian Wang, Yue Liu","doi":"10.1109/ISMAR.2011.6143901","DOIUrl":null,"url":null,"abstract":"This paper introduces a novel augmented reality shooting game named “Soul Hunter”, which has been successfully operating in a theme park in China. Soul Hunter adopts an innovative infrared marker scheme to build a mobile augmented reality application in a wide area. It is an extension of the traditional first person game, in which a player is able to fight with virtual ghost through a gunlike device in real environment. This paper describes the challenges of applying augmented reality in theme parks and shares some experiences in solving the problems encountered in practical applications.","PeriodicalId":298757,"journal":{"name":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"“Soul Hunter”: A novel augmented reality application in theme parks\",\"authors\":\"Dongdong Weng, Weipeng Xu, Dong Li, Yongtian Wang, Yue Liu\",\"doi\":\"10.1109/ISMAR.2011.6143901\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduces a novel augmented reality shooting game named “Soul Hunter”, which has been successfully operating in a theme park in China. Soul Hunter adopts an innovative infrared marker scheme to build a mobile augmented reality application in a wide area. It is an extension of the traditional first person game, in which a player is able to fight with virtual ghost through a gunlike device in real environment. This paper describes the challenges of applying augmented reality in theme parks and shares some experiences in solving the problems encountered in practical applications.\",\"PeriodicalId\":298757,\"journal\":{\"name\":\"2011 10th IEEE International Symposium on Mixed and Augmented Reality\",\"volume\":\"89 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 10th IEEE International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2011.6143901\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2011.6143901","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6

摘要

本文介绍了一款新型的增强现实射击游戏“灵魂猎人”,该游戏已在中国某主题公园成功运营。灵魂猎人采用了一种创新的红外标记方案,构建了一个大范围的移动增强现实应用。它是传统第一人称游戏的延伸,在这种游戏中,玩家可以在真实环境中通过类似枪支的设备与虚拟幽灵战斗。本文阐述了在主题公园中应用增强现实技术所面临的挑战,并分享了一些解决实际应用中遇到的问题的经验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
“Soul Hunter”: A novel augmented reality application in theme parks
This paper introduces a novel augmented reality shooting game named “Soul Hunter”, which has been successfully operating in a theme park in China. Soul Hunter adopts an innovative infrared marker scheme to build a mobile augmented reality application in a wide area. It is an extension of the traditional first person game, in which a player is able to fight with virtual ghost through a gunlike device in real environment. This paper describes the challenges of applying augmented reality in theme parks and shares some experiences in solving the problems encountered in practical applications.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Indoor positioning and navigation for mobile AR Light factorization for mixed-frequency shadows in augmented reality 3D high dynamic range display system Adaptive camera-based color mapping for mixed-reality applications Image-based clothes transfer
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1