在SPLE中生成适应性强的用户界面:使用面向增量的编程和交互流建模语言

H. Fadhlillah, Daya Adianto, A. Azurat, S. Sakinah
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引用次数: 0

摘要

探讨了在软件产品线工程(simple)的产品生成过程中引入面向增量编程(DOP)和抽象用户界面(AUI)模型的可能性。先前的工作表明,尽管派生产品中的用户界面(UI)元素仍然是在没有UI建模的情况下手工创建的,但DOP适用于Web应用程序的SPLE。AUI模型已被证明能够成功地为SPLE中的产品建模UI元素,因为它可以建模通用UI元素,同时仍然鼓励自定义。因此,我们选择一种称为交互流建模语言(IFML)的现有AUI建模语言来创建SPLE中的UI元素模型。我们还提出了一种新的SPLE设计,该设计遵循DOP和所建议的UI建模语言,以生成给定产品配置的适应性UI。产品线中每个功能的UI设计过程是基于之前工作中使用的参考实现过程。我们希望建议的流程可以解决当前DOP实践在为SPLE中的产品生成UI元素方面的限制。
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Generating adaptable user interface in SPLE: using delta-oriented programming and interaction flow modeling language
We explore the possibility of including Delta-Oriented Programming (DOP) and Abstract User Interface (AUI) model during product generation in Software Product Line Engineering (SPLE). Previous work showed that DOP is applicable in a SPLE for Web applications albeit User Interface (UI) elements in derived product are still manually created without UI modeling. AUI model is proven to be successful for modeling UI elements for products in SPLE as it can model generic UI elements while still encouraging customization. Therefore, we pick an existing AUI modeling language called Interaction Flow Modeling Language (IFML) to create model of UI elements in a SPLE. We also suggest a new SPLE design that follows DOP and the proposed UI modeling language to generate adaptable UI given product configuration. The process of designing UI for each feature in the product line is based on reference implementation process used in previous work. We hope that the suggested process can solve the current DOP practices limitation in generating UI elements for products in SPLE.
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