{"title":"开发Timun Mas游戏平台,提高Z世代对印尼民间传说的兴趣","authors":"Andru Baskara Putra, Alief Kukuh Nurkusuma, Gregorious Juan Khawarga, Meiliana, Muhamad Fajar","doi":"10.1109/ICAIIC57133.2023.10067133","DOIUrl":null,"url":null,"abstract":"Generation Z interest of Indonesian culture especially folktale keep decreasing. This research is trying to increase the interest of generation $\\mathbf{Z}$ to folktale by adapting it into game. This research use Unity engine for its development based on one of Indonesian folktale Timun Mas. The creation of game application that tell the story of Timun Mas are successfully made and can be used as medium to increase interest of Generation Z in Indonesian Folklore. Based on survey that has been done, folklore adaptation in form of game is more is more efficient in increasing interest of Generation Z to Indonesian Folklore more than Folklore in form of Text although not significant.","PeriodicalId":105769,"journal":{"name":"2023 International Conference on Artificial Intelligence in Information and Communication (ICAIIC)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2023-02-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Development of Timun Mas Game Platformer for Increasing Generation Z Interest to Indonesian Folklore\",\"authors\":\"Andru Baskara Putra, Alief Kukuh Nurkusuma, Gregorious Juan Khawarga, Meiliana, Muhamad Fajar\",\"doi\":\"10.1109/ICAIIC57133.2023.10067133\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Generation Z interest of Indonesian culture especially folktale keep decreasing. This research is trying to increase the interest of generation $\\\\mathbf{Z}$ to folktale by adapting it into game. This research use Unity engine for its development based on one of Indonesian folktale Timun Mas. The creation of game application that tell the story of Timun Mas are successfully made and can be used as medium to increase interest of Generation Z in Indonesian Folklore. Based on survey that has been done, folklore adaptation in form of game is more is more efficient in increasing interest of Generation Z to Indonesian Folklore more than Folklore in form of Text although not significant.\",\"PeriodicalId\":105769,\"journal\":{\"name\":\"2023 International Conference on Artificial Intelligence in Information and Communication (ICAIIC)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-02-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 International Conference on Artificial Intelligence in Information and Communication (ICAIIC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICAIIC57133.2023.10067133\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 International Conference on Artificial Intelligence in Information and Communication (ICAIIC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICAIIC57133.2023.10067133","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of Timun Mas Game Platformer for Increasing Generation Z Interest to Indonesian Folklore
Generation Z interest of Indonesian culture especially folktale keep decreasing. This research is trying to increase the interest of generation $\mathbf{Z}$ to folktale by adapting it into game. This research use Unity engine for its development based on one of Indonesian folktale Timun Mas. The creation of game application that tell the story of Timun Mas are successfully made and can be used as medium to increase interest of Generation Z in Indonesian Folklore. Based on survey that has been done, folklore adaptation in form of game is more is more efficient in increasing interest of Generation Z to Indonesian Folklore more than Folklore in form of Text although not significant.