游戏情境是培养学生交际能力的一种手段

Iskender Topcu
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摘要

文章分析了游戏情境在学生交际能力形成过程中的作用。传统的学习方法在现代综合学校环境中并不总是合理的,因为它不能充分提供知识的密集获取。游戏情境系统的使用可以有效地塑造、提高和发展各种语言活动的技能和能力。系统地使用游戏练习,有助于模拟学习过程中真实交流的条件,从而提高学习外语的动力。情境作为一个关系系统并不是任意出现的。可以为学生提供特定的情境位置,这样情境就会在他们的基础上产生和发挥作用,从而允许提前计划必要的受控学习情境。情境是交际过程功能的一种普遍形式,它作为交际主体之间的社会地位、角色、活动和道德关系的综合动态系统而存在,反映在交际主体的思想中,产生于交际主体的情境位置的相互作用。在我们的研究中,我们将外语课程中的游戏情境定义为一种积极的教育活动,旨在模拟所研究的系统、过程和现象。带有竞争元素的游戏练习通过参与游戏活动为学习和演讲活动提供动力。以角色为基础的游戏情境有助于增强学生参与课堂外语交际的动机,培养学生的交际能力。游戏情境是一组任务,包括特别设计的学习情境和交流对话,有助于设计学生个人交流潜力的发展过程。
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GAME SITUATION AS A MEANS OF FORMING COMMUNICATIVE COMPETENCES IN STUDENTS
The article analyzes the role of gaming situations in the process of forming communicative competences in students. A traditional approach to learning is not always justifiable in a modern comprehensive school setting, as it does not adequately provide for intensive acquisition of knowledge. The use of the game situation system permits effective shaping, improving and developing the skills and abilities for all types of language activities. The game exercises, when used systematically, help to model the conditions of real communication in the learning process, which in turn leads to an increased level of motivation to learn a foreign language. The situation as a relationship system does not appear arbitrarily. Students can be provided with specific situational positions, so that the situation will arise and function on their basis, thus permitting to plan the necessary for controlled learning situations in advance. The situation is a universal form of the communication process functioning that exists as an integrative dynamic system of social status, role, activity and moral relationships between the subjects of communication, reflected in their minds and arising from the interaction of their situational positions. In the context of our study, we have defined game situations during foreign language lessons as an active type of educational activity aimed at simulation modeling the systems, processes, and phenomena being studied. Game exercises with an element of competition provide motivation for learning and speech activities due to participation in game activities. Game situations with a role-based component contribute to enhancing motivation of student participation in foreign language communication in the classroom and formation of students’ communication skills. The game situation is the set of tasks that include specially designed learning situations and communicative dialogues that contribute to the design of the process of development of the communicative potential of an individual student.
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