{"title":"使用机器学习和数据分析分析和个性化特殊需要学生的学习表现","authors":"Aaron Fei, Yu Sun","doi":"10.5121/csit.2022.120301","DOIUrl":null,"url":null,"abstract":"Recognizing the fact that autistic kids usually have troubles socially and focusing on academic studies, this research attempts to give a more insightful perspective on the ethnic way of helping autistic kids through technologies [4]. The core idea of this paper is to find a way of helping the autistic kids to maximize their potential instead of accommodating this society using assistive tools. Holding the responsibility of sharing the advantages in this society, this application is built to the end of using a general value to connect level of focus to level of reward. This solution is achieved by three steps: Designing a text box with different variables that evaluates focus level, calculating the level of reward based on achievements on the variables, and the game begins with different hardness according to the level of reward. The results show that the designed application increases the focus level of the kids and their willingness to communicate surprisingly.","PeriodicalId":153049,"journal":{"name":"Computer Networks & Communications Trends","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-02-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Analyzing and Personalizing the Learning Performance for Special Needs Students using Machine Learning and Data Analytics\",\"authors\":\"Aaron Fei, Yu Sun\",\"doi\":\"10.5121/csit.2022.120301\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recognizing the fact that autistic kids usually have troubles socially and focusing on academic studies, this research attempts to give a more insightful perspective on the ethnic way of helping autistic kids through technologies [4]. The core idea of this paper is to find a way of helping the autistic kids to maximize their potential instead of accommodating this society using assistive tools. Holding the responsibility of sharing the advantages in this society, this application is built to the end of using a general value to connect level of focus to level of reward. This solution is achieved by three steps: Designing a text box with different variables that evaluates focus level, calculating the level of reward based on achievements on the variables, and the game begins with different hardness according to the level of reward. The results show that the designed application increases the focus level of the kids and their willingness to communicate surprisingly.\",\"PeriodicalId\":153049,\"journal\":{\"name\":\"Computer Networks & Communications Trends\",\"volume\":\"5 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-02-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Networks & Communications Trends\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5121/csit.2022.120301\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Networks & Communications Trends","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5121/csit.2022.120301","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Analyzing and Personalizing the Learning Performance for Special Needs Students using Machine Learning and Data Analytics
Recognizing the fact that autistic kids usually have troubles socially and focusing on academic studies, this research attempts to give a more insightful perspective on the ethnic way of helping autistic kids through technologies [4]. The core idea of this paper is to find a way of helping the autistic kids to maximize their potential instead of accommodating this society using assistive tools. Holding the responsibility of sharing the advantages in this society, this application is built to the end of using a general value to connect level of focus to level of reward. This solution is achieved by three steps: Designing a text box with different variables that evaluates focus level, calculating the level of reward based on achievements on the variables, and the game begins with different hardness according to the level of reward. The results show that the designed application increases the focus level of the kids and their willingness to communicate surprisingly.