{"title":"使用Design Sprint为Da'wa移动应用程序创建原型","authors":"Fenty Eka Muzayyana Agustin, Khair Fadhillah, Marshya Amirah Kamal, Muhamad Zulfan Taqiyudin Baehaki, Muhamad Fadlie Putra Pratama, Zahra Nabila Falenanda","doi":"10.1109/CITSM56380.2022.9935910","DOIUrl":null,"url":null,"abstract":"Mobile apps support many daily activities among young users, especially for activities that support their lifestyle, education, and entertainment. This study aims to contribute to the use of mobile apps to present Islamic religious content to young adult users. The Design Sprint method was chosen because it supports fast and adaptive design development. The interaction design testing used ten principles of usability Heuristic Evaluation by Jakob Nielsen. Usability testing is conducted by distributing questionnaires and in-depth interviews with users. The usability testing index was in the range of 80-100%. Therefore, it can be explained that the use of Design Sprints had a high usability value.","PeriodicalId":342813,"journal":{"name":"2022 10th International Conference on Cyber and IT Service Management (CITSM)","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Creating Prototype using Design Sprint for Da'wa Mobile Application\",\"authors\":\"Fenty Eka Muzayyana Agustin, Khair Fadhillah, Marshya Amirah Kamal, Muhamad Zulfan Taqiyudin Baehaki, Muhamad Fadlie Putra Pratama, Zahra Nabila Falenanda\",\"doi\":\"10.1109/CITSM56380.2022.9935910\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Mobile apps support many daily activities among young users, especially for activities that support their lifestyle, education, and entertainment. This study aims to contribute to the use of mobile apps to present Islamic religious content to young adult users. The Design Sprint method was chosen because it supports fast and adaptive design development. The interaction design testing used ten principles of usability Heuristic Evaluation by Jakob Nielsen. Usability testing is conducted by distributing questionnaires and in-depth interviews with users. The usability testing index was in the range of 80-100%. Therefore, it can be explained that the use of Design Sprints had a high usability value.\",\"PeriodicalId\":342813,\"journal\":{\"name\":\"2022 10th International Conference on Cyber and IT Service Management (CITSM)\",\"volume\":\"89 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-09-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 10th International Conference on Cyber and IT Service Management (CITSM)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CITSM56380.2022.9935910\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 10th International Conference on Cyber and IT Service Management (CITSM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CITSM56380.2022.9935910","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Creating Prototype using Design Sprint for Da'wa Mobile Application
Mobile apps support many daily activities among young users, especially for activities that support their lifestyle, education, and entertainment. This study aims to contribute to the use of mobile apps to present Islamic religious content to young adult users. The Design Sprint method was chosen because it supports fast and adaptive design development. The interaction design testing used ten principles of usability Heuristic Evaluation by Jakob Nielsen. Usability testing is conducted by distributing questionnaires and in-depth interviews with users. The usability testing index was in the range of 80-100%. Therefore, it can be explained that the use of Design Sprints had a high usability value.