遗传算法与强化学习求解旅行商问题的比较研究

Agash Uthayasuriyan, Hema Chandran G, Kavvin Uv, Sabbineni Hema Mahitha, J. G
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引用次数: 1

摘要

机器学习(ML)和进化计算(EC)是计算机科学中最流行的两种计算方法,分别用于解决我们周围的学习和优化问题。在文献中,探索这两种方法并制定“EA for ML”和“ML for EA”的算法框架是研究兴趣,其中EA代表进化算法。本文的目的就是探索这一研究维度。旅行商问题(TSP)是组合优化问题中np困难(不确定多项式时间困难)问题之一。TSP的解是覆盖给定城市中所有节点的最短路径。本文比较了EC领域的“遗传算法(GA)”和ML领域的“Epsilon-Greedy Q-Learning算法(EQLA)”两种求解TSP问题的算法。本文讨论了这两种算法所涉及的详细设计方法。在两个不同的数据集(随机和ATT48)上进行了实验,比较了算法的速度和准确性。对比结果表明,遗传算法比EQLA更能有效地解决TSP问题。本文给出了所得结论和局限性。
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A Comparative Study on Genetic algorithm and Reinforcement Learning to Solve the Traveling Salesman Problem
Machine Learning (ML) and Evolutionary Computing (EC) are the two most popular computational methodologies in computer science to solve learning and optimization problems around us, respectively. It is of research interest in the literature, for exploring these two methodologies and to formulate algorithmic frameworks with 'EA for ML' and 'ML for EA' where EA stands for Evolutionary Algorithm. The objective of this paper is on exploring this dimension of research. The Traveling Salesman Problem (TSP) is one of the NP-hard (nondeterministic polynomial time hard) problems in combinatorial optimization problems. The solution for a TSP is the shortest path covering all the nodes in a given city. This paper compares two algorithms, "Genetic Algorithm (GA)" of the EC domain and "Epsilon-Greedy Q-Learning Algorithm (EQLA)" of the ML domain on solving TSP. The detailed design methodology involved in both these algorithms is discussed in this paper. The experiments are carried out on two different data sets (random and ATT48) to compare the speed and accuracy of the algorithms. The comparative results reveal that the GA could solve the TSP more effectively than EQLA. The obtained inferences along with the limitations are presented in this paper.
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