玩家体验和读者体验之间的相互关系。基于诗歌的游戏《Poodle and Hound》案例分析

U. Świerczyńska-Kaczor, Małgorzata Kotlińska, Edyta Banachowska
{"title":"玩家体验和读者体验之间的相互关系。基于诗歌的游戏《Poodle and Hound》案例分析","authors":"U. Świerczyńska-Kaczor, Małgorzata Kotlińska, Edyta Banachowska","doi":"10.1109/Informatics57926.2022.10083465","DOIUrl":null,"url":null,"abstract":"Game developers often adapt existing materials into games and there are numerous examples with plots based on movies, novels or comic strips. However, the games based on poetry attract much less attention from game developers and - consequently - also from researchers. The conclusions of this research indicated that narrative poems are a suitable form of poetry for game development, however the adequacy of images and values embedded in the poem to the contemporary society, the adequacy of the vocabulary, the point of view of telling the story and the role of illustrations should be carefully considered. The research showed that the player experience is significantly shaped by the player agency - which may be enhanced in the discussed game - among other factors, by a selection of the second point of view in the game narrative.","PeriodicalId":101488,"journal":{"name":"2022 IEEE 16th International Scientific Conference on Informatics (Informatics)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Interrelations between Player Experience and Reader Experience. Case Study of Poem-Based Game Poodle and Hound\",\"authors\":\"U. Świerczyńska-Kaczor, Małgorzata Kotlińska, Edyta Banachowska\",\"doi\":\"10.1109/Informatics57926.2022.10083465\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Game developers often adapt existing materials into games and there are numerous examples with plots based on movies, novels or comic strips. However, the games based on poetry attract much less attention from game developers and - consequently - also from researchers. The conclusions of this research indicated that narrative poems are a suitable form of poetry for game development, however the adequacy of images and values embedded in the poem to the contemporary society, the adequacy of the vocabulary, the point of view of telling the story and the role of illustrations should be carefully considered. The research showed that the player experience is significantly shaped by the player agency - which may be enhanced in the discussed game - among other factors, by a selection of the second point of view in the game narrative.\",\"PeriodicalId\":101488,\"journal\":{\"name\":\"2022 IEEE 16th International Scientific Conference on Informatics (Informatics)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-11-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE 16th International Scientific Conference on Informatics (Informatics)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/Informatics57926.2022.10083465\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE 16th International Scientific Conference on Informatics (Informatics)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/Informatics57926.2022.10083465","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

游戏开发者经常将现有材料改编成游戏,有许多基于电影、小说或连环画的情节。然而,基于诗歌的游戏却很少受到游戏开发者的关注,因此也很少受到研究人员的关注。本研究的结论表明,叙事诗是一种适合游戏开发的诗歌形式,但诗歌中所蕴含的形象和价值观是否适合当代社会、词汇是否充足、讲故事的角度以及插图的作用等都需要仔细考虑。研究表明,玩家的体验在很大程度上受到玩家代理的影响——这在游戏中可能会得到加强——以及其他因素的影响,比如在游戏叙述中选择第二种视角。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Interrelations between Player Experience and Reader Experience. Case Study of Poem-Based Game Poodle and Hound
Game developers often adapt existing materials into games and there are numerous examples with plots based on movies, novels or comic strips. However, the games based on poetry attract much less attention from game developers and - consequently - also from researchers. The conclusions of this research indicated that narrative poems are a suitable form of poetry for game development, however the adequacy of images and values embedded in the poem to the contemporary society, the adequacy of the vocabulary, the point of view of telling the story and the role of illustrations should be carefully considered. The research showed that the player experience is significantly shaped by the player agency - which may be enhanced in the discussed game - among other factors, by a selection of the second point of view in the game narrative.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Software Engineers' Questions and Answers on Stack Exchange Collision detection and response approaches for computer muscle modelling Supervised learning data preprocessing for short-term traffic flow prediction A 1D CNN-based model for IoT anomaly detection using INT data Image steganography with using QR code
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1