用于照明再现的光场投影

Zhong Zhou, Tao Yu, Xiaofeng Qiu, Ruigang Yang, Qinping Zhao
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引用次数: 6

摘要

我们提出了一种在物理世界中产生四维光场的新方法。光场是通过在透镜阵列上投射照明图像而产生的。透镜阵列将投影图像转化为可控的各向异性点光源阵列,可以模拟真实场景的光场。在采集方面,我们从真实场景中捕获一组光探针图像,并在此基础上生成入射光场。对透镜阵列和投影仪进行了几何和光度校正,并开发了一种有效的重采样算法,将入射光场转换为投影到透镜阵列上的图像。再现照明,允许每条光线照明控制,可以在真实物体上产生逼真的照明效果,避免了复杂的几何和材料建模过程。我们通过一个原型装置证明了我们的方法的有效性。
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Light field projection for lighting reproduction
We propose a novel approach to generate 4D light field in the physical world for lighting reproduction. The light field is generated by projecting lighting images on a lens array. The lens array turns the projected images into a controlled anisotropic point light source array which can simulate the light field of a real scene. In terms of acquisition, we capture an array of light probe images from a real scene, based on which an incident light field is generated. The lens array and the projectors are geometric and photometrically calibrated, and an efficient resampling algorithm is developed to turn the incident light field into the images projected onto the lens array. The reproduced illumination, which allows per-ray lighting control, can produce realistic lighting result on real objects, avoiding the complex process of geometric and material modeling. We demonstrate the effectiveness of our approach with a prototype setup.
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