{"title":"使用力和位置敏感屏幕,用真实世界的手势操纵模拟对象","authors":"M. Minsky","doi":"10.1145/800031.808598","DOIUrl":null,"url":null,"abstract":"A flexible interface to computing environments can be provided by gestural input. We describe a prototype system that recognizes some types of single-finger gestures and uses these gestures to manipulate displayed objects. An experimental gesture input device yields information about single finger gestures in terms of position, pressure, and shear forces on a screen. The gestures are classified by a “gesture parser” and used to control actions in a fingerpainting program, an interactive computing system designed for young children, and an interactive digital logic simulation.","PeriodicalId":113183,"journal":{"name":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","volume":"55 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1984-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"75","resultStr":"{\"title\":\"Manipulating simulated objects with real-world gestures using a force and position sensitive screen\",\"authors\":\"M. Minsky\",\"doi\":\"10.1145/800031.808598\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A flexible interface to computing environments can be provided by gestural input. We describe a prototype system that recognizes some types of single-finger gestures and uses these gestures to manipulate displayed objects. An experimental gesture input device yields information about single finger gestures in terms of position, pressure, and shear forces on a screen. The gestures are classified by a “gesture parser” and used to control actions in a fingerpainting program, an interactive computing system designed for young children, and an interactive digital logic simulation.\",\"PeriodicalId\":113183,\"journal\":{\"name\":\"Proceedings of the 11th annual conference on Computer graphics and interactive techniques\",\"volume\":\"55 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1984-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"75\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 11th annual conference on Computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/800031.808598\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800031.808598","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Manipulating simulated objects with real-world gestures using a force and position sensitive screen
A flexible interface to computing environments can be provided by gestural input. We describe a prototype system that recognizes some types of single-finger gestures and uses these gestures to manipulate displayed objects. An experimental gesture input device yields information about single finger gestures in terms of position, pressure, and shear forces on a screen. The gestures are classified by a “gesture parser” and used to control actions in a fingerpainting program, an interactive computing system designed for young children, and an interactive digital logic simulation.