{"title":"SecondSight:展示跨设备增强现实","authors":"Carolin Reichherzer, Jack Fraser, M. Billinghurst","doi":"10.1145/3450615.3464545","DOIUrl":null,"url":null,"abstract":"SecondSight is a framework for rapid prototyping of cross-device interfaces that combine an optical see-through Augmented Reality (AR) head-mounted display (HMD) with a smartphone. SecondSight contains code for simulating AR HMDs with different Fields of View (FOV), providing gesture and head pointing input, and allowing virtual content to be placed in different coordinate frames. Overall, this gives AR researchers flexibility to explore different types of cross-device interfaces and interaction techniques with different types of display, input, and content placement.","PeriodicalId":439895,"journal":{"name":"ACM SIGGRAPH 2021 Immersive Pavilion","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-08-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"SecondSight: Demonstrating Cross-Device Augmented Reality\",\"authors\":\"Carolin Reichherzer, Jack Fraser, M. Billinghurst\",\"doi\":\"10.1145/3450615.3464545\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"SecondSight is a framework for rapid prototyping of cross-device interfaces that combine an optical see-through Augmented Reality (AR) head-mounted display (HMD) with a smartphone. SecondSight contains code for simulating AR HMDs with different Fields of View (FOV), providing gesture and head pointing input, and allowing virtual content to be placed in different coordinate frames. Overall, this gives AR researchers flexibility to explore different types of cross-device interfaces and interaction techniques with different types of display, input, and content placement.\",\"PeriodicalId\":439895,\"journal\":{\"name\":\"ACM SIGGRAPH 2021 Immersive Pavilion\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-08-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2021 Immersive Pavilion\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3450615.3464545\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2021 Immersive Pavilion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3450615.3464545","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
SecondSight is a framework for rapid prototyping of cross-device interfaces that combine an optical see-through Augmented Reality (AR) head-mounted display (HMD) with a smartphone. SecondSight contains code for simulating AR HMDs with different Fields of View (FOV), providing gesture and head pointing input, and allowing virtual content to be placed in different coordinate frames. Overall, this gives AR researchers flexibility to explore different types of cross-device interfaces and interaction techniques with different types of display, input, and content placement.