{"title":"内存模拟器和软件生成器","authors":"G. Jiménez-Pérez, D. Batory","doi":"10.1145/258366.258410","DOIUrl":null,"url":null,"abstract":"We present hand-coded 1 results on re-engineering a highly-tuned, memory simulator using the P2 container data structure generator. This application was chosen because synthesizing the simulator’s data structures would not exploit P2’s primary advantage of automatically applying sophisticated code optimization techniques. Thus, we initially believed that using P2 would bean overkill and that P2-generated code would provide no performance advantages over hand-coding. On the contrary, we found that P2 produced more efficient code and that it offered significant advantages to software development that we had had not previously realized.","PeriodicalId":270366,"journal":{"name":"ACM SIGSOFT Symposium on Software Reusability","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Memory simulators and software generators\",\"authors\":\"G. Jiménez-Pérez, D. Batory\",\"doi\":\"10.1145/258366.258410\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present hand-coded 1 results on re-engineering a highly-tuned, memory simulator using the P2 container data structure generator. This application was chosen because synthesizing the simulator’s data structures would not exploit P2’s primary advantage of automatically applying sophisticated code optimization techniques. Thus, we initially believed that using P2 would bean overkill and that P2-generated code would provide no performance advantages over hand-coding. On the contrary, we found that P2 produced more efficient code and that it offered significant advantages to software development that we had had not previously realized.\",\"PeriodicalId\":270366,\"journal\":{\"name\":\"ACM SIGSOFT Symposium on Software Reusability\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-05-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGSOFT Symposium on Software Reusability\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/258366.258410\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGSOFT Symposium on Software Reusability","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/258366.258410","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We present hand-coded 1 results on re-engineering a highly-tuned, memory simulator using the P2 container data structure generator. This application was chosen because synthesizing the simulator’s data structures would not exploit P2’s primary advantage of automatically applying sophisticated code optimization techniques. Thus, we initially believed that using P2 would bean overkill and that P2-generated code would provide no performance advantages over hand-coding. On the contrary, we found that P2 produced more efficient code and that it offered significant advantages to software development that we had had not previously realized.