以用户为中心的上下文感知CPU/GPU电源管理在智能手机上的交互式应用程序

Syuan-Yi Lin, C. King
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引用次数: 4

摘要

智能手机上的CPU/GPU频率调度在保持用户体验质量(QoE)的同时降低功耗已经得到了广泛的研究。之前的大部分工作都集中在高能耗的应用上,比如视频流或3D游戏。然而,大多数人都是轻度到中度用户,使用诸如社交网络、网页浏览等应用程序。对于这样的交互式应用,由于其行为依赖于用户的交互并且难以表征,因此很难降低功耗。在本文中,我们通过考虑用户上下文对其交互行为的影响来解决这个具有挑战性的问题。提出了一种上下文感知的CPU/GPU频率调度调控器,在用户交互的不同阶段分配刚好满足负载的CPU/GPU频率。评估表明,与默认调控器相比,建议的调控器可以节省高达25%的功耗,同时保持用户对QoE的满意。
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User-centered context-aware CPU/GPU power management for interactive applications on smartphones
CPU/GPU frequency scheduling on smartphones that maintains users' quality of experience (QoE) while reducing power consumption has been studied extensively in the past. Most previous works focused on power-hungry applications such as video streaming or 3D games. However, the majority of people are light to medium users, using applications such as social networking, web browsing, etc. For such interactive applications, it is difficult to reduce power consumption, because their behaviors depend on the user's interactions and are hard to characterize. In this paper, we tackle this challenging problem by considering the influences of user contexts on their interaction behaviors. A context-aware CPU/GPU frequency scheduling governor is proposed that allocates CPU/GPU frequencies just enough to meet the workload under different stages of user interaction. Evaluations show that the proposed governor can save power consumption up to 25% compared to the default governor while keeping the users satisfied with the QoE.
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