基于本体知识的多模态交互系统开发环境

Daisuke Takegoshi, Masahiro Araki
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引用次数: 1

摘要

本研究的目的是开发基于本体知识的多模态交互系统开发环境MrailsBuilder。MrailsBuilder通过可视化本体结构,支持在MrailsScript上进行数据建模的过程。MrailsScript为基于MVC模型的多模态交互系统自动生成一组原型代码。此外,MrailsBuilder通过从MrailsScript发出SPARQL查询并从Linked Open Data收集内容,自动生成多模式交互系统的背景知识。我们通过为多媒体档案开发一个典型的检索系统来研究MrailsBuilder的功能。
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Development Environment for a Multimodal Interactive System Based on Ontological Knowledge
The aim of the present research is to develop MrailsBuilder, a multimodal interactive system development environment, based on ontological knowledge. MrailsBuilder supports the process of data modeling on MrailsScript by visualizing the structure of ontology. MrailsScript automatically generates a set of prototype codes for a multimodal interactive system based on an MVC model. In addition, MrailsBuilder automatically generates background knowledge of a multimodal interactive system by issuing SPARQL queries from MrailsScript and collecting contents from Linked Open Data. We examined the functionality of MrailsBuilder by developing a typical retrieval system for a multimedia archive.
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