基于本体映射的多分辨率模型一致性维护方法

Chen-xi Gou, Bai-gen Cai, Yang Miao
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引用次数: 0

摘要

多分辨率建模(MRM)可以将一个实际系统描述为一组不同分辨率的模型。这样就可以针对不同的仿真目标在不同的抽象层次上对真实系统进行分析。MRM是一种适用于复杂和大规模仿真的有效方法。由于同一对象有不同目的而创建的不同模型,在模型仿真过程中出现异常情况时,需要考虑模型的一致性。为了保持多分辨率模型的一致性,可以将输入相同的不同模型的输出映射到某个字段中进行比较。信息处理采用本体映射法。针对不一致的情况,提出了一致性维护程序,以保证仿真过程中模型的一致性。
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Multi-resolution model consistency maintenance method based on ontology mapping
Multi-resolution modeling (MRM) could describe a real system as a set of models of different resolutions. By doing this, real system could be analyzed at different abstraction levels for different simulation objectives. MRM is a useful method for complex and large-scale simulation. Since there are different models of the same object created for different purpose, consistency of the models should be considered for abnormal situation during model simulation. To maintain consistency of multi-resolution models, outputs of different models with same inputs could be mapped into a certain fields for comparison. Ontology mapping method was adopted for information process. For inconsistency situation, consistency maintenance procedure was proposed to ensure consistency of models during simulation.
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