{"title":"通过递归分割的模块化基于线的半色调","authors":"Abdalla G. M. Ahmed","doi":"10.1145/2630397.2630403","DOIUrl":null,"url":null,"abstract":"We present a new approach for stippling by recursively dividing a grayscale image into rectangles with equal amount of ink, then we use the resulting structure to generate novel line-based halftoning techniques. We present four different rendering styles which share the same underlying structure, two of which bear some similarity to Bosch-Kaplan's TSP Art and Inoue-Urahama's MST Halftoning. The technique we present is fast enough for real time interaction, and at least one of the four rendering styles is well-suited for maze construction.","PeriodicalId":204343,"journal":{"name":"International Symposium on Non-Photorealistic Animation and Rendering","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-08-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"Modular line-based halftoning via recursive division\",\"authors\":\"Abdalla G. M. Ahmed\",\"doi\":\"10.1145/2630397.2630403\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a new approach for stippling by recursively dividing a grayscale image into rectangles with equal amount of ink, then we use the resulting structure to generate novel line-based halftoning techniques. We present four different rendering styles which share the same underlying structure, two of which bear some similarity to Bosch-Kaplan's TSP Art and Inoue-Urahama's MST Halftoning. The technique we present is fast enough for real time interaction, and at least one of the four rendering styles is well-suited for maze construction.\",\"PeriodicalId\":204343,\"journal\":{\"name\":\"International Symposium on Non-Photorealistic Animation and Rendering\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-08-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Symposium on Non-Photorealistic Animation and Rendering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2630397.2630403\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Symposium on Non-Photorealistic Animation and Rendering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2630397.2630403","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Modular line-based halftoning via recursive division
We present a new approach for stippling by recursively dividing a grayscale image into rectangles with equal amount of ink, then we use the resulting structure to generate novel line-based halftoning techniques. We present four different rendering styles which share the same underlying structure, two of which bear some similarity to Bosch-Kaplan's TSP Art and Inoue-Urahama's MST Halftoning. The technique we present is fast enough for real time interaction, and at least one of the four rendering styles is well-suited for maze construction.