{"title":"在三维指向中向上和向下运动","authors":"Sidrah Laldin, Robert J. Teather, W. Stuerzlinger","doi":"10.1145/2491367.2491393","DOIUrl":null,"url":null,"abstract":"We present an experiment that examines 3D pointing in fish tank VR using the ISO 9241-9 standard. The experiment used three pointing techniques: mouse, ray, and touch using a stylus. It evaluated user pointing performance with stereoscopically displayed varying height targets above an upward-facing display. Results show differences in upwards and downwards motions for the 3D touch technique.","PeriodicalId":370782,"journal":{"name":"Symposium on Spatial User Interaction","volume":"302 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-07-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Up- and downwards motions in 3D pointing\",\"authors\":\"Sidrah Laldin, Robert J. Teather, W. Stuerzlinger\",\"doi\":\"10.1145/2491367.2491393\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present an experiment that examines 3D pointing in fish tank VR using the ISO 9241-9 standard. The experiment used three pointing techniques: mouse, ray, and touch using a stylus. It evaluated user pointing performance with stereoscopically displayed varying height targets above an upward-facing display. Results show differences in upwards and downwards motions for the 3D touch technique.\",\"PeriodicalId\":370782,\"journal\":{\"name\":\"Symposium on Spatial User Interaction\",\"volume\":\"302 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-07-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Symposium on Spatial User Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2491367.2491393\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Symposium on Spatial User Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2491367.2491393","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We present an experiment that examines 3D pointing in fish tank VR using the ISO 9241-9 standard. The experiment used three pointing techniques: mouse, ray, and touch using a stylus. It evaluated user pointing performance with stereoscopically displayed varying height targets above an upward-facing display. Results show differences in upwards and downwards motions for the 3D touch technique.