{"title":"简化了3D-HEVC中组件间深度建模","authors":"Yunseok Song, Yo-Sung Ho","doi":"10.1109/IVMSPW.2013.6611943","DOIUrl":null,"url":null,"abstract":"In this paper, we present a method to reduce complexity of depth modeling modes (DMM), which is currently used in the 3D-HEVC standardization activity. DMM adds four modes to the existing HEVC intra prediction modes; the main purpose is to accurately represent object edges in depth video. Mode 3 of DMM requires distortion calculation of all pre-defined wedgelets. The proposed method employs absolute differences of neighboring pixels in the reference block. The number of wedgelets that need to be concerned can be reduced to six. Experimental results show 3.1% complexity reduction on average while maintaining coding performance, which implies that the correct wedgelet is included, while non-viable wedgelets are disregarded.","PeriodicalId":170714,"journal":{"name":"IVMSP 2013","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Simplified inter-component depth modeling in 3D-HEVC\",\"authors\":\"Yunseok Song, Yo-Sung Ho\",\"doi\":\"10.1109/IVMSPW.2013.6611943\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we present a method to reduce complexity of depth modeling modes (DMM), which is currently used in the 3D-HEVC standardization activity. DMM adds four modes to the existing HEVC intra prediction modes; the main purpose is to accurately represent object edges in depth video. Mode 3 of DMM requires distortion calculation of all pre-defined wedgelets. The proposed method employs absolute differences of neighboring pixels in the reference block. The number of wedgelets that need to be concerned can be reduced to six. Experimental results show 3.1% complexity reduction on average while maintaining coding performance, which implies that the correct wedgelet is included, while non-viable wedgelets are disregarded.\",\"PeriodicalId\":170714,\"journal\":{\"name\":\"IVMSP 2013\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-06-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IVMSP 2013\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IVMSPW.2013.6611943\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IVMSP 2013","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IVMSPW.2013.6611943","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Simplified inter-component depth modeling in 3D-HEVC
In this paper, we present a method to reduce complexity of depth modeling modes (DMM), which is currently used in the 3D-HEVC standardization activity. DMM adds four modes to the existing HEVC intra prediction modes; the main purpose is to accurately represent object edges in depth video. Mode 3 of DMM requires distortion calculation of all pre-defined wedgelets. The proposed method employs absolute differences of neighboring pixels in the reference block. The number of wedgelets that need to be concerned can be reduced to six. Experimental results show 3.1% complexity reduction on average while maintaining coding performance, which implies that the correct wedgelet is included, while non-viable wedgelets are disregarded.