Muhammad Fiqri Widiyantoro, Taufik Ridwan, Nono Heryana, A. Voutama, Siska
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摘要

随着各个领域技术的快速发展,技术的发展也对现金的数字化产生了影响。数字钱包技术为社区提供了便利。数字钱包本身的使用正在迅速增加,许多新公司正在这一领域建立业务。这是因为很多人认为使用数字钱包是一种更实用的方式,也可以减少新冠病毒通过现金传播的次数。这项研究的目的是设计一个数字钱包的原型,可以支持印尼的技术进步,帮助人们通过非现金交易来方便他们的生活,这样他们就不需要随身携带现金了。本研究使用的方法是设计思维,其中设计思维在界面设计中有5个阶段,即移情、定义、构思、原型和测试阶段。本研究的结果是通过使用系统可用性量表(SUS)和用户体验问卷(UEQ)对界面设计进行评估得出的。在研究中,SUS的值为74,这意味着原型是可以接受的,并且满足用户需求的标准。同时,本研究获得的UEQ平均成绩在0.8以上,即吸引力、清晰度、效率、准确性、刺激性和新颖性四个方面都达到了一个积极的评价水平,UEQ的基准结果也显示原型在吸引力、刺激性和准确性方面获得了优秀的成绩,而在清晰度、效率和新颖性方面获得了良好的成绩。从使用UEQ问卷的基准测量结果来看,可以得出结论,SiDoempet原型总体上具有非常好的基准水平。
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Perancangan UI/UX Prototype Aplikasi Dompet Digital Menggunakan Metode Design Thinking
Along with the rapid development of technology in all sectors, technological developments also have an influence on the digitization of cash. The community has been facilitated by digital wallet technology. The use of digital wallets itself is increasing rapidly and many new companies are establishing businesses in this field. This is because many people think that using digital wallets is a more practical way and also to reduce the number of transmission of the COVID-19 virus from cash. The purpose of the research is to designing prototype of digital wallet that can support technological advances in Indonesia and help people to facilitate their lives by making non-cash transactions, so they don't bother to carry cash everywhere. The method used in this study is Design Thinking, where Design Thinking has 5 stages in interface design, namely empathize, define, ideate, prototype and test stages. The results of this study were obtained by evaluating the interface design that has been created with the System Usability Scale (SUS) and User Experience Questionnaire (UEQ). SUS in the study produced a value of 74, which means the prototype is acceptable and meets the criteria of user needs. Meanwhile, the UEQ obtained in this study produced average results above 0.8 which means that aspects of attractiveness, clarity, efficiency, accuracy, stimulation, and novelty managed to be at a positive evaluation level, and the benchmark results in UEQ also showed that the prototype received an Excellent score in the aspects of Attractiveness, Stimulation and Accuracy, but for aspects of Clarity, Efficiency, and Novelty gets a Good grade. From the results of benchmark measurements using the UEQ questionnaire, it can be concluded that the SiDoempet prototype has a very good benchmark level overall.
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