设计虚拟罗塞塔:在VR中探索历史图纸的工具

Anessa Petteruti, Cindy Nguyen, D. Laidlaw
{"title":"设计虚拟罗塞塔:在VR中探索历史图纸的工具","authors":"Anessa Petteruti, Cindy Nguyen, D. Laidlaw","doi":"10.1109/VIS4DH53644.2021.00006","DOIUrl":null,"url":null,"abstract":"We present the results of a comparative analysis of various layout and design displays for historical drawings. This involved developing a new visualization environment, known as the ”Virtual Rosetta” for a collection of early twentieth century Vietnamese drawings known as Technique du Peuple Annamite (Mechanics and Crafts of the People of Annam) compiled by French colonial administrator Henri J. Oger (1872-1929). In this paper, we discuss similar work that has been pursued by researchers in digital humanities, specifically working in virtual displays of artwork, the design of the Virtual Rosetta, including text readability, wall and text contrast, and organization of drawings, as well as the associated results. We used an analysis technique known as hierarchical clustering utilizing sentence embeddings, a technique in natural language processing in which sentences are mapped to numerical vectors, to organize a subset of the drawings so that drawings with similar text descriptions are located near each other. Performing this on an entire dataset would allow humanities researchers to most effectively and efficiently visualize their findings. We report on user experience and efficacy for a number of virtual environment layouts for displaying drawings and visual information for research analysis in virtual reality.","PeriodicalId":148635,"journal":{"name":"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Designing the Virtual Rosetta: A Tool for Exploring Historical Drawings in VR\",\"authors\":\"Anessa Petteruti, Cindy Nguyen, D. Laidlaw\",\"doi\":\"10.1109/VIS4DH53644.2021.00006\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present the results of a comparative analysis of various layout and design displays for historical drawings. This involved developing a new visualization environment, known as the ”Virtual Rosetta” for a collection of early twentieth century Vietnamese drawings known as Technique du Peuple Annamite (Mechanics and Crafts of the People of Annam) compiled by French colonial administrator Henri J. Oger (1872-1929). In this paper, we discuss similar work that has been pursued by researchers in digital humanities, specifically working in virtual displays of artwork, the design of the Virtual Rosetta, including text readability, wall and text contrast, and organization of drawings, as well as the associated results. We used an analysis technique known as hierarchical clustering utilizing sentence embeddings, a technique in natural language processing in which sentences are mapped to numerical vectors, to organize a subset of the drawings so that drawings with similar text descriptions are located near each other. Performing this on an entire dataset would allow humanities researchers to most effectively and efficiently visualize their findings. We report on user experience and efficacy for a number of virtual environment layouts for displaying drawings and visual information for research analysis in virtual reality.\",\"PeriodicalId\":148635,\"journal\":{\"name\":\"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)\",\"volume\":\"45 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VIS4DH53644.2021.00006\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 6th Workshop on Visualization for the Digital Humanities (VIS4DH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VIS4DH53644.2021.00006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

我们提出了一种比较分析的结果,各种布局和设计展示的历史图纸。这涉及到开发一个新的可视化环境,被称为“虚拟罗塞塔”,用于20世纪早期越南绘画的集合,称为Technique du Peuple Annamite(安南人民的机械和工艺),由法国殖民统治者Henri J. Oger(1872-1929)编译。在本文中,我们讨论了数字人文学科研究人员所从事的类似工作,特别是艺术品的虚拟展示,虚拟罗塞塔的设计,包括文本可读性,墙壁和文本对比,以及图纸的组织,以及相关的结果。我们使用了一种被称为分层聚类的分析技术,利用句子嵌入(一种自然语言处理技术,其中句子被映射到数字向量)来组织绘图的子集,以便具有相似文本描述的绘图彼此靠近。在整个数据集上执行此操作将使人文学科研究人员能够最有效地将他们的发现可视化。我们报告了一些虚拟环境布局的用户体验和效果,用于显示虚拟现实中的绘图和视觉信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Designing the Virtual Rosetta: A Tool for Exploring Historical Drawings in VR
We present the results of a comparative analysis of various layout and design displays for historical drawings. This involved developing a new visualization environment, known as the ”Virtual Rosetta” for a collection of early twentieth century Vietnamese drawings known as Technique du Peuple Annamite (Mechanics and Crafts of the People of Annam) compiled by French colonial administrator Henri J. Oger (1872-1929). In this paper, we discuss similar work that has been pursued by researchers in digital humanities, specifically working in virtual displays of artwork, the design of the Virtual Rosetta, including text readability, wall and text contrast, and organization of drawings, as well as the associated results. We used an analysis technique known as hierarchical clustering utilizing sentence embeddings, a technique in natural language processing in which sentences are mapped to numerical vectors, to organize a subset of the drawings so that drawings with similar text descriptions are located near each other. Performing this on an entire dataset would allow humanities researchers to most effectively and efficiently visualize their findings. We report on user experience and efficacy for a number of virtual environment layouts for displaying drawings and visual information for research analysis in virtual reality.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
[Title page i] [Copyright notice] Small Data and Process in Data Visualization: The Radical Translations Case Study Uncertainty-aware Topic Modeling Visualization Designing the Virtual Rosetta: A Tool for Exploring Historical Drawings in VR
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1