{"title":"基于数字虚拟技术的沉浸式交互景观设计重构仿真研究","authors":"Ye Wang","doi":"10.1109/ECBIOS57802.2023.10218552","DOIUrl":null,"url":null,"abstract":"Traditional interactive landscape virtual reconstruction methods do not perform feature point matching processing, resulting in low reconstruction efficiency and poor reconstruction effect. Thus, an immersive interactive landscape virtual reconstruction method based was proposed based on digital virtual technology in this study. In the proposed method, an interaction system in virtual reality (VR) was constructed using digital virtual technology using relevant data. In the system, preliminary correction processing was performed on the data. To correct the optics, the scale-invariant feature transform (SIFT) algorithm was adopted to obtain the feature points of the interactive landscape and perform feature point matching processing. With the system, a texture mapping model was established to achieve the virtual reconstruction of immersive interactive landscapes. The simulation results showed that the proposed method had high reconstruction efficiency and reconstruction effect.","PeriodicalId":334600,"journal":{"name":"2023 IEEE 5th Eurasia Conference on Biomedical Engineering, Healthcare and Sustainability (ECBIOS)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Research on Reconstruction Simulation of Immersive Interactive Landscape Design Based on Digital Virtual Technology\",\"authors\":\"Ye Wang\",\"doi\":\"10.1109/ECBIOS57802.2023.10218552\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Traditional interactive landscape virtual reconstruction methods do not perform feature point matching processing, resulting in low reconstruction efficiency and poor reconstruction effect. Thus, an immersive interactive landscape virtual reconstruction method based was proposed based on digital virtual technology in this study. In the proposed method, an interaction system in virtual reality (VR) was constructed using digital virtual technology using relevant data. In the system, preliminary correction processing was performed on the data. To correct the optics, the scale-invariant feature transform (SIFT) algorithm was adopted to obtain the feature points of the interactive landscape and perform feature point matching processing. With the system, a texture mapping model was established to achieve the virtual reconstruction of immersive interactive landscapes. The simulation results showed that the proposed method had high reconstruction efficiency and reconstruction effect.\",\"PeriodicalId\":334600,\"journal\":{\"name\":\"2023 IEEE 5th Eurasia Conference on Biomedical Engineering, Healthcare and Sustainability (ECBIOS)\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-06-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 IEEE 5th Eurasia Conference on Biomedical Engineering, Healthcare and Sustainability (ECBIOS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ECBIOS57802.2023.10218552\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 IEEE 5th Eurasia Conference on Biomedical Engineering, Healthcare and Sustainability (ECBIOS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ECBIOS57802.2023.10218552","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Research on Reconstruction Simulation of Immersive Interactive Landscape Design Based on Digital Virtual Technology
Traditional interactive landscape virtual reconstruction methods do not perform feature point matching processing, resulting in low reconstruction efficiency and poor reconstruction effect. Thus, an immersive interactive landscape virtual reconstruction method based was proposed based on digital virtual technology in this study. In the proposed method, an interaction system in virtual reality (VR) was constructed using digital virtual technology using relevant data. In the system, preliminary correction processing was performed on the data. To correct the optics, the scale-invariant feature transform (SIFT) algorithm was adopted to obtain the feature points of the interactive landscape and perform feature point matching processing. With the system, a texture mapping model was established to achieve the virtual reconstruction of immersive interactive landscapes. The simulation results showed that the proposed method had high reconstruction efficiency and reconstruction effect.