在交互式地图中使用嵌入标签标注街道

Nadine Schwartges, A. Wolff, J. Haunert
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引用次数: 8

摘要

我们考虑在用户可以连续移动、缩放和旋转的交互式地图中标记线性对象(如街道)的问题。我们的标签包含文本(如街道名称)。它们嵌入到它们所标记的对象中,也就是说,它们遵循对象的曲率,它们不会相对于地图背景移动,但它们会缩放以保持屏幕上的恒定大小。据我们所知,这是第一个在交互式地图中处理曲线标签的工作。我们的目标是标记尽可能多的街道,并选择高质量的标签位置,同时禁止标签在十字路口重叠。我们提出了一个简单而有效的算法,考虑到曲率和交叉,并产生美学标签。在所有交互类型中,我们的实现达到了超过每秒85帧的交互帧率。
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Labeling streets in interactive maps using embedded labels
We consider the problem of labeling linear objects (such as streets) in interactive maps where the user can pan, zoom, and rotate continuously. Our labels contain text (such as street names). They are embedded into the objects they label, i.e., they follow the curvature of the objects, they do not move with respect to the map background, but they scale in order to maintain constant size on the screen. To the best of our knowledge, this is the first work that deals with curved labels in interactive maps. Our objective is to label as many streets as possible and to select label positions of high quality while forbidding labels to overlap at street crossings. We present a simple but effective algorithm that takes curvature and crossings into account and produces aesthetical labelings. On average over all interaction types, our implementation reaches interactive frame rates of more than 85 frames per second.
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