基于游戏的控制系统:半张量积公式

D. Cheng, Yin Zhao
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引用次数: 2

摘要

研究了一类从动态博弈中产生的控制系统。利用矩阵的半张量积,可以将策略集描述为矩阵集。这样,系统的动力学就可以由逻辑型动力学转换为标准的离散时间动力学系统。因此,控制系统的经典技术适用于这类系统。研究了这类系统的半张量积公式。研究了一些相关的最优控制问题。
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Game-based control systems: A semi-tensor product formulation
A class of control systems, which are emerged from dynamic games, are considered. Using semi-tensor product of matrices, the set of strategies can be described as a set of matrices. Then the dynamics of such systems can be converted from logical type dynamics into standard discrete-time dynamic systems. Hence, the classical techniques for control systems are applicable to such systems. Semi-tensor product formulation of such systems is investigated. Some related optimal control problems are also investigated.
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