{"title":"无线体域网络中博弈论方法研究综述","authors":"M. Naik, P. Samundiswary","doi":"10.1109/ICCCT2.2019.8824973","DOIUrl":null,"url":null,"abstract":"A Wireless Body Area Network (WBAN) is used to collect biological signals from human body with the help of medical equipment and sensors that are connected wirelessly and they are placed outside or inside the body for different no-nmedical and medical applications. The standard developed for WBAN is IEEE 802.15.6. The rapid enhancement of Body Sensor Networks (BSNs) provides continuous health monitoring to control patient’s life as they play important role for saving life of patient’s by utilizing several variety of sensors that are used in the health care applications. These sensors monitor continuously different biological functions such as blood pressure, temperature, Electrocardiogram(ECG), heart rate, Electroencephalogram (EEG) etc. The data which is collected are transmitted the information at regular intervals to a central hub. The patient’s health monitor in real-time is the primary goal as it helps to design and support several non-medical applications such as detection of gesture for interactive games, cognitive, movement and recognition of emotions during drive assistance etc. However, WBAN application concept is still a exigent post to be considered for several technical demands like energy efficiency, lifetime of network, security, criticality of data, network throughput and prioritization. Hence, most of the WBANs utilizes wireless channel for process of communication in which these typical sensors with single transceiver device transmits the information with low power by utilizing a single /multi-channel by game theoretic approach in WBAN. In this paper, an attempt has been made to explain different types of game theoretic approaches used in WBAN.","PeriodicalId":445544,"journal":{"name":"2019 3rd International Conference on Computing and Communications Technologies (ICCCT)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Survey on Game Theory Approach in Wireless Body Area Network\",\"authors\":\"M. Naik, P. Samundiswary\",\"doi\":\"10.1109/ICCCT2.2019.8824973\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A Wireless Body Area Network (WBAN) is used to collect biological signals from human body with the help of medical equipment and sensors that are connected wirelessly and they are placed outside or inside the body for different no-nmedical and medical applications. The standard developed for WBAN is IEEE 802.15.6. The rapid enhancement of Body Sensor Networks (BSNs) provides continuous health monitoring to control patient’s life as they play important role for saving life of patient’s by utilizing several variety of sensors that are used in the health care applications. These sensors monitor continuously different biological functions such as blood pressure, temperature, Electrocardiogram(ECG), heart rate, Electroencephalogram (EEG) etc. The data which is collected are transmitted the information at regular intervals to a central hub. The patient’s health monitor in real-time is the primary goal as it helps to design and support several non-medical applications such as detection of gesture for interactive games, cognitive, movement and recognition of emotions during drive assistance etc. However, WBAN application concept is still a exigent post to be considered for several technical demands like energy efficiency, lifetime of network, security, criticality of data, network throughput and prioritization. Hence, most of the WBANs utilizes wireless channel for process of communication in which these typical sensors with single transceiver device transmits the information with low power by utilizing a single /multi-channel by game theoretic approach in WBAN. In this paper, an attempt has been made to explain different types of game theoretic approaches used in WBAN.\",\"PeriodicalId\":445544,\"journal\":{\"name\":\"2019 3rd International Conference on Computing and Communications Technologies (ICCCT)\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-02-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 3rd International Conference on Computing and Communications Technologies (ICCCT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCCT2.2019.8824973\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 3rd International Conference on Computing and Communications Technologies (ICCCT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCCT2.2019.8824973","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
无线身体区域网络(Wireless Body Area Network, WBAN)是一种利用无线连接的医疗设备和传感器收集人体生物信号的技术,这些设备和传感器被放置在身体外部或内部,用于不同的非医疗和医疗应用。WBAN的标准是IEEE 802.15.6。身体传感器网络(BSNs)的快速发展提供了持续的健康监测来控制患者的生命,因为它们在医疗保健应用中使用的各种传感器对挽救患者的生命起着重要的作用。这些传感器连续监测不同的生物功能,如血压、体温、心电图、心率、脑电图等。收集到的数据每隔一段时间将信息传送到一个中央集线器。病人的实时健康监测是主要目标,因为它有助于设计和支持一些非医疗应用,如交互式游戏的手势检测,驾驶辅助过程中的认知,运动和情绪识别等。然而,由于能效、网络寿命、安全性、数据的关键性、网络吞吐量和优先级等方面的技术要求,无线宽带网络的应用概念仍然是一个亟待考虑的问题。因此,大多数WBAN采用无线信道进行通信过程,其中典型的传感器采用单收发器,利用WBAN中的博弈论方法以低功耗利用单/多信道传输信息。本文试图解释WBAN中使用的不同类型的博弈论方法。
Survey on Game Theory Approach in Wireless Body Area Network
A Wireless Body Area Network (WBAN) is used to collect biological signals from human body with the help of medical equipment and sensors that are connected wirelessly and they are placed outside or inside the body for different no-nmedical and medical applications. The standard developed for WBAN is IEEE 802.15.6. The rapid enhancement of Body Sensor Networks (BSNs) provides continuous health monitoring to control patient’s life as they play important role for saving life of patient’s by utilizing several variety of sensors that are used in the health care applications. These sensors monitor continuously different biological functions such as blood pressure, temperature, Electrocardiogram(ECG), heart rate, Electroencephalogram (EEG) etc. The data which is collected are transmitted the information at regular intervals to a central hub. The patient’s health monitor in real-time is the primary goal as it helps to design and support several non-medical applications such as detection of gesture for interactive games, cognitive, movement and recognition of emotions during drive assistance etc. However, WBAN application concept is still a exigent post to be considered for several technical demands like energy efficiency, lifetime of network, security, criticality of data, network throughput and prioritization. Hence, most of the WBANs utilizes wireless channel for process of communication in which these typical sensors with single transceiver device transmits the information with low power by utilizing a single /multi-channel by game theoretic approach in WBAN. In this paper, an attempt has been made to explain different types of game theoretic approaches used in WBAN.