WebSight:使用AR和WebGL着色器来帮助视障人士

Dan Ruta, Louis Jordan, T. Fox, R. Boakes
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引用次数: 1

摘要

随着浏览器性能的提高和WebVR、WebAssembly和WebGL等技术的进步,新型辅助技术应用的机会空前高涨。世界上约有4%的人口有视力障碍,在现实世界中,简单的导航和寻路是尚未解决的问题。像在房间里导航或在街上行走这样的简单任务会带来真正的危险,而目前基于技术的解决方案太难以接近或难以使用,阻碍了它们的有效性。考虑到可移植性和兼容性,我们实现了一个基于浏览器的系统,它利用高性能的WebGL着色器来增强用户周围环境的视频提要。一系列高度可配置的着色器,例如边缘检测和颜色反转,允许用户根据他们的特定需求和偏好调整效果。效果呈现为VR格式,允许用户以最小的学习曲线使用它,基于网络的平台使系统对任何拥有智能手机的人都可以访问,没有不兼容的问题。
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WebSight: Using AR and WebGL shaders to assist the visually impaired
With growing browser performance and technological advances such as WebVR, WebAssembly and WebGL, opportunities of novel assistive applications of technology are at an all time high. With about 4% of the world's population being visually impaired, easy real world navigation and path-finding are unsolved problems. Tasks like simple navigation across a room, or walking down a street pose real dangers, and current technology based solutions are too inaccessible, or difficult to use, hindering their effectiveness. Keeping portability and compatibility in mind, a browser based system was implemented, which makes use of high performance WebGL shaders to augment a video feed of a user's surroundings. A range of highly configurable shaders, such as edge detection and colour inversion allow a user to adjust the effect to their specific needs and preferences. The effect is rendered into a VR format, to allow users to make use of it with a minimal learning curve, and the web based platform keeps the system accessible to anyone with a smartphone, without incompatibility issues.
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