体育媒介化,连接球迷和游戏性:副社交假装游戏介绍

IF 2 Q2 COMMUNICATION International Journal of Sport Communication Pub Date : 2023-01-01 DOI:10.1123/ijsc.2023-0245
Jeffrey W. Kassing
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引用次数: 0

摘要

考虑到体育媒体化、移动媒体和粉丝圈,本作品介绍并概述了社交假装游戏的现象。这是通过考察受欢迎的电视节目《Ted Lasso》来实现的,该节目记录了虚构的英国足球俱乐部AFC Richmond的活动。观众对剧集的参与,与剧中角色的社交互动,以及粉丝对社交媒体的使用,都为这种有趣的集体参与提供了新的机会。通过将社交互动和游戏的概念联系起来,该评估将社交假装游戏的过程理论化并记录下来。它还确定了可能破坏社交假装游戏的因素,讨论了其误用的可能性,并详细说明了这种行为的明显变化。
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Sport Mediatization, Connected Fans, and Playfulness: An Introduction to Parasocial Pretend Play
In consideration of sport mediatization, mobile media, and fandom, this work introduces and outlines the phenomenon of parasocial pretend play. This is achieved by examining the popular television show Ted Lasso , which chronicles the activities surrounding fictional English football club AFC Richmond. Viewer involvement with the show, parasocial interaction with its characters, and social media use by connected fans combine to facilitate this new opportunity for playful collective engagement. By connecting concepts from parasocial interaction and play, the assessment theorizes about and documents how parasocial pretend play transpires. It also identifies factors that may disrupt parasocial pretend play, discusses the potential for its misuse, and details apparent variations of the practice.
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来源期刊
CiteScore
3.70
自引率
5.60%
发文量
36
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