企业学员对扩展现实技术作为工作场所学习辅助工具的看法

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH International Journal of Computer-Assisted Language Learning and Teaching Pub Date : 2023-12-01 DOI:10.4018/ijcallt.334363
Ho Xue Li Shirley, Kean Wah Lee
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引用次数: 0

摘要

近年来,虚拟现实和增强现实作为学习工具在工作场所越来越受欢迎。本研究着眼于企业学习者如何看待在工作场所使用扩展现实技术。企业学习者使用各种各样的学习技术,他们对这些资源的看法影响着他们的采用和学习过程。通过在线调查和对金融服务参与者(N = 106)的跟踪访谈,进行了一项混合方法研究。本研究以第二代活动理论和技术接受模型(TAM)为指导。研究结果表明,学习者重视沉浸式技术,因为它增加了团队参与和知识。但是,也提出了技术可及性和纳入公司学习方案的问题。根据这项研究,沉浸式技术可能有助于工作场所的学习,但它的优势和挑战也应该考虑在内。扩展现实(XR)技术通过提升学习乐趣和促进更顺畅的学习体验,在学习中提供了显著的优势,极大地影响了学习者的态度。但是,在教育方面的执行面临挑战,主要是由于对资源的需求增加。此外,与XR技术相关的学习曲线对教育者和学习者都构成了障碍。有限的虚拟现实设备的可访问性进一步使问题复杂化,潜在地阻碍学习者熟练和可访问性,试图驾驭这项技术。
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Corporate Learners' Perceptions of Extended Reality Technology as a Learning Aid in the Workplace
Virtual and augmented reality have grown in popularity as learning tools in the workplace in recent years. This study looks at how corporate learners perceive the use of extended reality technology in the workplace. Corporate learners utilise a variety of learning technologies, and their opinions of these resources have an impact on their adoption and learning process. A mixed-methods study was conducted using an online survey and follow-up interviews with the financial services participants (N = 106). The study was guided by the second-generation activity theory and the technology acceptance model (TAM). Findings showed that learners valued immersive technology because it increased teammate involvement and knowledge. However, issues with technological accessibility and incorporation into corporate learning programmes were also raised. According to this study, immersive technology may help with workplace learning, but its advantages and challenges should be taken into account as well. Extended reality (XR) technology offers notable advantages in learning by elevating enjoyment and facilitating a smoother learning experience, which greatly impacts learners' attitudes. However, its implementation in education presents challenges, primarily due to the increased need for resources. Additionally, the learning curve associated with XR technology poses hurdles for both educators and learners. Limited accessibility to virtual reality gear further complicates matters, potentially hindering proficiency and accessibility for learners trying to navigate this technology.
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来源期刊
CiteScore
3.00
自引率
14.30%
发文量
49
期刊介绍: The mission of the International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT) is to publish research, theory, and conceptually-based papers that address the use and impact of and innovations in education technologies in advancing foreign/second language learning and teaching. This journal expands on the principles, theories, designs, discussion, and implementations of computer-assisted language learning. In addition to original research papers and submissions on theory and concept development and systematic reports of practice, this journal welcomes theory-based CALL-related book and software/application reviews.
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