基于Articulate Storyline的数字教材在高中程序文本学习中的开发

Masni Fatimah, D. Burhanudin, Silvia Permatasari
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引用次数: 0

摘要

学习时间短,意味着学习无法有效进行。学习材料如果不能很好地传达,就会影响学生的理解,因此需要学生可以自主学习、随时查阅的教材。教材一般作为学习工具,包含学习材料,供教师在传授知识时使用。本研究旨在开发基于故事情节的数字教材,其形式为程序性文本材料上的学习应用程序,作为解决北干巴鲁州立中学(SMA Muhammadiyah 1 Pekanbaru)11年级科学1班现有问题的替代方案。本研究采用的方法是 ADDIE 研发方法。本研究采用预实验设计,即只使用一个实验班,不使用对照班,采用单组预试验-后试验设计模式。使用的研究工具是调查问卷以及测试前和测试后的论文问题。研究结果表明,专家对产品验证的平均比例为 92%,属于非常好的类别;教师评价的平均比例为 93%,属于非常好的类别;学生评价的平均比例为 90%,属于非常好的类别。根据前测和后测数据的 Wilcoxon 检验(Asymp 值),研究结果可以得出结论:在学习程序性课文时,不使用学习应用软件形式的数字教材,而使用基于学习应用软件形式的数字教材,学生的学习效果存在差异。Sig. (2-tailed) of 0.000 < 0.05
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Pengembangan Bahan Ajar Digital Berbasis Articulate Storyline pada Pembelajaran Teks Prosedur di Sekolah Menengah Atas
Short learning hours mean that learning cannot be carried out effectively. Learning materials that cannot be conveyed well will affect students' understanding, so they require teaching materials that students can study independently and can be accessed at any time. Teaching materials are generally used as learning tools that contain learning materials for a teacher to use in delivering learning. This research aims to develop articulate storyline-based digital teaching materials in the form of learning applications on procedural text material as an alternative for solving existing problems in class 11 Science 1 SMA Muhammadiyah 1 Pekanbaru. The method used in this research is R&D through the ADDIE approach. This research uses a Pre-Experimental Design, namely using only one experimental class without a control class with a One-Group Pretest-Posttest Design model. The research instruments used were questionnaires and pre-test and post-test essay questions. The result is that the average percentage of expert validation of products is 92% in the very good category, the average percentage of teacher assessments is 93% in the very good category, the average percentage of student assessments is 90% in the very good category. The research results can be concluded that there are differences in student learning outcomes between learning procedural texts without digital teaching materials in the form of learning applications using digital teaching materials based in the form of learning applications based on the Wilcoxon test of pretest and posttest data with Asymp values. Sig. (2-tailed) of 0.000 < 0.05
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