{"title":"玩弄身份:在游戏和元游戏对话中协商共同署名和角色扮演互动","authors":"Alex Corbitt","doi":"10.1016/j.linged.2024.101293","DOIUrl":null,"url":null,"abstract":"<div><p>Role-playing games (RPGs) are interactionally complex activities in which participants use talk to coauthor narratives across player and character identities. Taking an interest in how talk and interaction mediate collaborative text production, I drew upon concepts and methods of conversation analysis (CA) to examine RPG play. Despite a breadth of CA scholarship that examines storytelling and gameplay, there is scant CA research that examines role-playing games. Contributing to the burgeoning program of education research on RPG literacies, I used CA to study how six adolescent boys negotiated game-based storytelling across their character and player identities. Findings illustrated how participants’ metagame talk worked to negotiate knowledge, fairness, relationships, and pacing during RPG play. Implications of this work call for youth and educators to develop a reflexive awareness of metagame talk to better negotiate storytelling and power relationships during game-based coauthorship.</p></div>","PeriodicalId":47468,"journal":{"name":"Linguistics and Education","volume":null,"pages":null},"PeriodicalIF":1.6000,"publicationDate":"2024-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Playing with identities: Negotiating coauthorship and role-playing interactions across game and metagame talk\",\"authors\":\"Alex Corbitt\",\"doi\":\"10.1016/j.linged.2024.101293\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Role-playing games (RPGs) are interactionally complex activities in which participants use talk to coauthor narratives across player and character identities. Taking an interest in how talk and interaction mediate collaborative text production, I drew upon concepts and methods of conversation analysis (CA) to examine RPG play. Despite a breadth of CA scholarship that examines storytelling and gameplay, there is scant CA research that examines role-playing games. Contributing to the burgeoning program of education research on RPG literacies, I used CA to study how six adolescent boys negotiated game-based storytelling across their character and player identities. Findings illustrated how participants’ metagame talk worked to negotiate knowledge, fairness, relationships, and pacing during RPG play. Implications of this work call for youth and educators to develop a reflexive awareness of metagame talk to better negotiate storytelling and power relationships during game-based coauthorship.</p></div>\",\"PeriodicalId\":47468,\"journal\":{\"name\":\"Linguistics and Education\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":1.6000,\"publicationDate\":\"2024-04-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Linguistics and Education\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0898589824000263\",\"RegionNum\":2,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"EDUCATION & EDUCATIONAL RESEARCH\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Linguistics and Education","FirstCategoryId":"98","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0898589824000263","RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0
摘要
角色扮演游戏(RPG)是一种复杂的互动活动,参与者在游戏中通过交谈共同创作出跨越玩家和角色身份的叙事。我对谈话和互动如何调解协作文本制作很感兴趣,因此借鉴了会话分析(CA)的概念和方法来研究 RPG 游戏。尽管会话分析(CA)对故事讲述和游戏进行了广泛的研究,但对角色扮演游戏的研究却很少。作为对正在蓬勃发展的角色扮演游戏素养教育研究计划的贡献,我使用 CA 研究了六名青春期男孩如何在他们的角色和玩家身份之间协商基于游戏的故事讲述。研究结果表明,在 RPG 游戏过程中,参与者的元游戏对话是如何就知识、公平性、关系和节奏进行协商的。这项工作的启示是,青少年和教育工作者应培养对元语言的反思意识,以便在游戏合作过程中更好地协商故事讲述和权力关系。
Playing with identities: Negotiating coauthorship and role-playing interactions across game and metagame talk
Role-playing games (RPGs) are interactionally complex activities in which participants use talk to coauthor narratives across player and character identities. Taking an interest in how talk and interaction mediate collaborative text production, I drew upon concepts and methods of conversation analysis (CA) to examine RPG play. Despite a breadth of CA scholarship that examines storytelling and gameplay, there is scant CA research that examines role-playing games. Contributing to the burgeoning program of education research on RPG literacies, I used CA to study how six adolescent boys negotiated game-based storytelling across their character and player identities. Findings illustrated how participants’ metagame talk worked to negotiate knowledge, fairness, relationships, and pacing during RPG play. Implications of this work call for youth and educators to develop a reflexive awareness of metagame talk to better negotiate storytelling and power relationships during game-based coauthorship.
期刊介绍:
Linguistics and Education encourages submissions that apply theory and method from all areas of linguistics to the study of education. Areas of linguistic study include, but are not limited to: text/corpus linguistics, sociolinguistics, functional grammar, discourse analysis, critical discourse analysis, conversational analysis, linguistic anthropology/ethnography, language acquisition, language socialization, narrative studies, gesture/ sign /visual forms of communication, cognitive linguistics, literacy studies, language policy, and language ideology.