虚拟现实对中风患者健康素养的影响:随机试点临床试验

Patricia Blázquez-González , Rubén Mirón-González , Alejandro Lendínez-Mesa , María Teresa Camacho Arroyo , Noelia Mancebo-Salas , Raquel Luengo-González , Silvia Herranz-Herranz , Roberto Antonio López Manrique , Jose Luis Cobo-Sánchez , Zulema González-Gancedo , María-Nieves Moro-Tejedor
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The control group performed conventional rehabilitation and the intervention group, in addition to conventional rehabilitation, had a 20-minute virtual reality intervention once a week for 6 weeks. Clinical outcomes were measured for the literacy variable before the intervention and 6 weeks after the intervention in both the control group and the intervention group.</div></div><div><h3>Results</h3><div>An improvement in literacy was obtained in the control group (9 vs 9.38; p<!--> <!-->=<!--> <!-->0.18) and in the intervention group (13.75 vs 14.25; p<!--> <!-->=<!--> <!-->0.31) after the 6 weeks duration of the study. 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Eficacia de la realidad virtual en el grado de Alfabetización en Salud en los pacientes con ictus: ensayo clínico piloto aleatorizado

Objective

To evaluate the effectiveness of virtual reality on the degree of Health Literacy, before and after the use of virtual reality with the Nintendo Switch® device in patients with a diagnosis of stroke admitted to neurorehabilitation units.

Methodology

Twelve patients admitted to a neurorehabilitation unit underwent a 1:3 randomised clinical trial (intervention group: control group). The intervention group consisted of 4 patients and the control group consisted of 8 patients. The control group performed conventional rehabilitation and the intervention group, in addition to conventional rehabilitation, had a 20-minute virtual reality intervention once a week for 6 weeks. Clinical outcomes were measured for the literacy variable before the intervention and 6 weeks after the intervention in both the control group and the intervention group.

Results

An improvement in literacy was obtained in the control group (9 vs 9.38; p = 0.18) and in the intervention group (13.75 vs 14.25; p = 0.31) after the 6 weeks duration of the study. Comparing the intervention group and the control group, the literacy level of the intervention group was higher after the intervention than in the CG (14.25 vs. 9.38: p = 0.20), but no statistically significant results were obtained.

Conclusion

Virtual reality used together with conventional treatment seems to improve the degree of literacy of stroke patients admitted to neurorehabilitation units.
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期刊最新文献
Evaluación de la calidad y manejo de la cefalea en un paciente ingresado en el área de Neurociencia. Estudio CALMA Arteterapia en la mejora del bienestar cognitivo en pacientes con demencia. Revisión de la literatura Eficacia de la realidad virtual en el grado de Alfabetización en Salud en los pacientes con ictus: ensayo clínico piloto aleatorizado Evaluación de los neurofilamentos de cadena ligera en plasma como biomarcador de daño neuronal en la esclerosis múltiple Resumen del XXXI Congreso Anual y VII Congreso Internacional de la Sociedad Española de Enfermería Neurológica
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