Lei Chen , Junkun Long , Rongkai Shi , Ziming Li , Yong Yue , Lingyun Yu , Hai-Ning Liang
{"title":"探索虚拟现实协作任务的外心视角界面","authors":"Lei Chen , Junkun Long , Rongkai Shi , Ziming Li , Yong Yue , Lingyun Yu , Hai-Ning Liang","doi":"10.1016/j.displa.2024.102781","DOIUrl":null,"url":null,"abstract":"<div><p>Exocentric views play a pivotal role in computer-mediated collaboration, especially in Collaborative Virtual Environments (CVEs), where focusing on the actions and operations of collaboration partners is crucial. The exocentric perspective offers users a vantage point to ascertain the whereabouts and actions of their partners, enhancing spatial awareness and social presence in CVEs. Moreover, interacting via the Exocentric Perspective Interface (ExPI) can help users complete searching and manipulation tasks remotely and efficiently. This work investigates the potential benefits of two representative ExPIs, World In Miniature (WIM) and 2D Map, for VR collaboration. We conducted a user study with 36 participants (18 pairs) to compare WIM and the 2D Map against a baseline in a VR collaborative task encompassing a series of searching and manipulation tasks with different task complexities (Simple, Medium, and Complex). For the Baseline (BL) condition, participants were not provided with an Exocentric Perspectives Interface (ExPI) but instead were given a map of the virtual environment (VE). The results indicate that these two ExPIs significantly improved task performance, usability, social presence, and user experience while reducing VR sickness. In addition, we also found that WIM outperformed 2D Maps, especially in complex collaborative environments. Based on the findings, three design implications are proposed to guide the design of future VR collaboration systems.</p></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"84 ","pages":"Article 102781"},"PeriodicalIF":3.7000,"publicationDate":"2024-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Exploration of exocentric perspective interfaces for virtual reality collaborative tasks\",\"authors\":\"Lei Chen , Junkun Long , Rongkai Shi , Ziming Li , Yong Yue , Lingyun Yu , Hai-Ning Liang\",\"doi\":\"10.1016/j.displa.2024.102781\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Exocentric views play a pivotal role in computer-mediated collaboration, especially in Collaborative Virtual Environments (CVEs), where focusing on the actions and operations of collaboration partners is crucial. The exocentric perspective offers users a vantage point to ascertain the whereabouts and actions of their partners, enhancing spatial awareness and social presence in CVEs. Moreover, interacting via the Exocentric Perspective Interface (ExPI) can help users complete searching and manipulation tasks remotely and efficiently. This work investigates the potential benefits of two representative ExPIs, World In Miniature (WIM) and 2D Map, for VR collaboration. We conducted a user study with 36 participants (18 pairs) to compare WIM and the 2D Map against a baseline in a VR collaborative task encompassing a series of searching and manipulation tasks with different task complexities (Simple, Medium, and Complex). For the Baseline (BL) condition, participants were not provided with an Exocentric Perspectives Interface (ExPI) but instead were given a map of the virtual environment (VE). The results indicate that these two ExPIs significantly improved task performance, usability, social presence, and user experience while reducing VR sickness. In addition, we also found that WIM outperformed 2D Maps, especially in complex collaborative environments. Based on the findings, three design implications are proposed to guide the design of future VR collaboration systems.</p></div>\",\"PeriodicalId\":50570,\"journal\":{\"name\":\"Displays\",\"volume\":\"84 \",\"pages\":\"Article 102781\"},\"PeriodicalIF\":3.7000,\"publicationDate\":\"2024-06-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Displays\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0141938224001458\",\"RegionNum\":2,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938224001458","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
Exploration of exocentric perspective interfaces for virtual reality collaborative tasks
Exocentric views play a pivotal role in computer-mediated collaboration, especially in Collaborative Virtual Environments (CVEs), where focusing on the actions and operations of collaboration partners is crucial. The exocentric perspective offers users a vantage point to ascertain the whereabouts and actions of their partners, enhancing spatial awareness and social presence in CVEs. Moreover, interacting via the Exocentric Perspective Interface (ExPI) can help users complete searching and manipulation tasks remotely and efficiently. This work investigates the potential benefits of two representative ExPIs, World In Miniature (WIM) and 2D Map, for VR collaboration. We conducted a user study with 36 participants (18 pairs) to compare WIM and the 2D Map against a baseline in a VR collaborative task encompassing a series of searching and manipulation tasks with different task complexities (Simple, Medium, and Complex). For the Baseline (BL) condition, participants were not provided with an Exocentric Perspectives Interface (ExPI) but instead were given a map of the virtual environment (VE). The results indicate that these two ExPIs significantly improved task performance, usability, social presence, and user experience while reducing VR sickness. In addition, we also found that WIM outperformed 2D Maps, especially in complex collaborative environments. Based on the findings, three design implications are proposed to guide the design of future VR collaboration systems.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.