优化创造性思维:STEAM-PjBL在日惹的蜡染科学电子书中的应用--面向学生的Kawung图案

Dwi Agnes Setianingrum, J. Jumadi
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引用次数: 0

摘要

蜡染是印度尼西亚的文化遗产,具有丰富的内涵和哲学价值。虽然蜡染通常在艺术教学中进行,但蜡染的过程也可以融入科学学习中。本研究旨在分析:(1) 基于 STEAM-PjBL 的包含蜡染图案日惹卡翁地方智慧的科学电子书的可行性;(2) 基于 STEAM-PjBL 的包含蜡染图案日惹卡翁地方智慧的科学电子书的实用性;(3) 基于 STEAM-PjBL 的包含蜡染图案日惹卡翁地方智慧的科学电子书在提高学生创造性思维能力方面的有效性。研究采用 Thiagarajan 4D 开发模型(四维模型),包括四个阶段,即定义、设计、开发和传播。结果表明(1) 基于 STEAM-PjBL 的包含当地智慧的蜡染图利日惹卡翁图案的科学电子书是可行的,从材料验证器的结果 79.50(非常好)和教材验证器的结果 33.00(非常好)来看。(2) 学生的回答为 3.28(很好)。(3) N-Gain和效应大小分析结果表明,基于STEAM-PjBL的包含日惹当地智慧蜡染图案的科学电子书对提高学生的创造性思维能力相当有效(N-Gain为0.56[中],效应大小为0.9[高])。关键词:创造性思维能力;发展研究;科学电子书;STEAM-PjBL
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Optimizing Creative Thinking: STEAM-PjBL in Yogyakarta's Batik Science e-Book with Kawung Motif for Students
Batik tulis is an Indonesian cultural heritage with a rich meaning and philosophical value. Although batik is often taught in the arts, the process of batik can also be integrated into science learning. This research aims to analyze: (1) the feasibility of science e-book containing local wisdom of batik tulis Yogyakarta kawung motif based on STEAM-PjBL, (2) the practicality of science e-book containing local wisdom of batik tulis Yogyakarta kawung motif based on STEAM-PjBL, and (3) the effectiveness of science e-book containing local wisdom of batik tulis Yogyakarta kawung motif based on STEAM-PjBL in improving students’ creative thinking skills. The study uses the Thiagarajan 4D development model (Four-D Model), consisting of four stages, namely the define, design, develop, and disseminate. The results showed that: (1) The science e-book containing local wisdom of batik tulis Yogyakarta kawung motif based on STEAM-PjBL was feasible to use, judging from the results of the material validator, 79.50 (very good), and the results of the teaching material validator, 33.00 (very good). (2) Student response was 3.28 (very good). (3) Results of the N-Gain and Effect Size analysis of the science e-book containing local wisdom of batik tulis Yogyakarta kawung motif based on STEAM-PjBL was quite effective in improving students’ creative thinking skills (N-Gain 0.56 [medium], Effect Size 0.9 [high]). Keywords: creative thinking skill, development research, science e-book, STEAM-PjBL
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