基于虚拟现实的皮肤癌筛查培训可行性研究:缩小皮肤病学教育的差距

IF 4.8 2区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH Education and Information Technologies Pub Date : 2024-09-10 DOI:10.1007/s10639-024-13019-w
Marvin Mergen, Lisa Will, Norbert Graf, Marcel Meyerheim
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引用次数: 0

摘要

尽管人们对将虚拟现实(VR)纳入医学教育的兴趣与日俱增,但其在沉浸式互动培训方面的全部潜力仍未得到充分利用,尤其是在皮肤病学领域。作为多学科项目的一部分,我们测试了将完整皮肤癌筛查的 VR 培训场景纳入 58 名医学生课程的可行性。评估的重点是模拟可用性、认知任务负荷、沉浸感、感知能力的变化、适用性,以及使用既定和改编问卷的晕机感。参与者报告了相当高的系统可用性和沉浸感,以及中等的认知任务负荷。在模拟训练后,进行皮肤癌筛查的自评能力显著提高。之前的皮肤癌筛查经验与自评能力和理论知识呈正相关,而自评能力和理论知识本身与性别和年龄无关。年龄与感知到的可用性和沉浸感、在模拟过程中的学习乐趣以及模拟对学习皮肤病全身检查的适当性呈负相关,而与感知到的网络晕眩呈正相关。作为可行性评估的蓝图,本研究有助于进一步完善医学课程中的VR应用。
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Feasibility study on virtual reality-based training for skin cancer screening: Bridging the gap in dermatological education

Despite growing interest in the inclusion of virtual reality (VR) in medical education, its full potential for immersive and interactive training remains underutilized, particularly in dermatology. As part of a multidisciplinary project, we tested the feasibility of integrating a VR training scenario for a complete skin cancer screening into the curriculum with 58 medical students. The evaluation focused on simulation usability, cognitive task load, immersion, change in perceived competence, suitability, and cybersickness using established and adapted questionnaires. Participants reported rather high levels of system usability and immersion and medium cognitive task load. Self-assessed competence in performing a skin cancer screening increased significantly after the training simulation.

Prior skin cancer screening experience correlated positively with self-assessed competence and theoretical knowledge, which themselves were neither related to gender nor age. Age correlated negatively with perceived usability and immersion, enjoyment of learning during the simulation and assessed appropriateness of the simulation to learn a dermatological full-body examination while being positively correlated with perceived cybersickness. Gender was significantly associated with the need for technical help during the simulation and openness to new technologies.

As a blueprint of a feasibility evaluation, this study can contribute to further refinement of the presented and relatable VR applications in medical curricula.

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来源期刊
Education and Information Technologies
Education and Information Technologies EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
10.00
自引率
12.70%
发文量
610
期刊介绍: The Journal of Education and Information Technologies (EAIT) is a platform for the range of debates and issues in the field of Computing Education as well as the many uses of information and communication technology (ICT) across many educational subjects and sectors. It probes the use of computing to improve education and learning in a variety of settings, platforms and environments. The journal aims to provide perspectives at all levels, from the micro level of specific pedagogical approaches in Computing Education and applications or instances of use in classrooms, to macro concerns of national policies and major projects; from pre-school classes to adults in tertiary institutions; from teachers and administrators to researchers and designers; from institutions to online and lifelong learning. The journal is embedded in the research and practice of professionals within the contemporary global context and its breadth and scope encourage debate on fundamental issues at all levels and from different research paradigms and learning theories. The journal does not proselytize on behalf of the technologies (whether they be mobile, desktop, interactive, virtual, games-based or learning management systems) but rather provokes debate on all the complex relationships within and between computing and education, whether they are in informal or formal settings. It probes state of the art technologies in Computing Education and it also considers the design and evaluation of digital educational artefacts.  The journal aims to maintain and expand its international standing by careful selection on merit of the papers submitted, thus providing a credible ongoing forum for debate and scholarly discourse. Special Issues are occasionally published to cover particular issues in depth. EAIT invites readers to submit papers that draw inferences, probe theory and create new knowledge that informs practice, policy and scholarship. Readers are also invited to comment and reflect upon the argument and opinions published. EAIT is the official journal of the Technical Committee on Education of the International Federation for Information Processing (IFIP) in partnership with UNESCO.
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