带有视频游戏的吸烟设备。

IF 1.8 4区 医学 Q3 PSYCHIATRY Substance Use & Misuse Pub Date : 2024-09-19 DOI:10.1080/10826084.2024.2392547
Jennifer B Unger, Julia Vassey, Daniel Wood Soto, Artur Galimov
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引用次数: 0

摘要

美国食品和药物管理局(FDA)和其他机构已经警告电子烟公司停止销售看起来像玩具的电子烟产品,因为这些产品可能会吸引青少年使用尼古丁。电子烟行业则更进一步,生产出功能齐全的视频游戏电子烟设备。我们已经观察到几款新的吸食器包含面向青少年的视频游戏,如吃豆人、俄罗斯方块、马里奥、Q*bert 和虚拟宠物。其中一些游戏对使用者每吸一口尼古丁都给予奖励。将电子游戏融入吸食器引起了公众对其对年轻用户的潜在吸引力以及尼古丁使用和依赖性升级可能性的健康关注。通过强有力的政策、教育举措和执行现有政策来解决这些设备的问题至关重要。
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Vaping Devices with Video Games.

The United States Food and Drug Administration (FDA) and other agencies have warned e-cigarette to companies to stop selling vaping products that look like toys because these products could attract youth to nicotine use. The vaping industry has gone a step further, producing vaping devices that are fully functional video games. We have observed several new vaping devices that contain youth-oriented video games such as Pac-Man, Tetris, Mario, Q*bert, and virtual pets. Some of these games reward users for each puff of nicotine. The incorporation of video games into vaping devices raises public health concerns regarding the potential appeal to younger users and the potential to escalate nicotine use and dependence. It is crucial to address these devices through robust policy, educational initiatives, and enforcement of existing policies.

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来源期刊
Substance Use & Misuse
Substance Use & Misuse 医学-精神病学
CiteScore
3.20
自引率
5.00%
发文量
200
审稿时长
3 months
期刊介绍: For over 50 years, Substance Use & Misuse (formerly The International Journal of the Addictions) has provided a unique international multidisciplinary venue for the exchange of original research, theories, policy analyses, and unresolved issues concerning substance use and misuse (licit and illicit drugs, alcohol, nicotine, and eating disorders). Guest editors for special issues devoted to single topics of current concern are invited. Topics covered include: Clinical trials and clinical research (treatment and prevention of substance misuse and related infectious diseases) Epidemiology of substance misuse and related infectious diseases Social pharmacology Meta-analyses and systematic reviews Translation of scientific findings to real world clinical and other settings Adolescent and student-focused research State of the art quantitative and qualitative research Policy analyses Negative results and intervention failures that are instructive Validity studies of instruments, scales, and tests that are generalizable Critiques and essays on unresolved issues Authors can choose to publish gold open access in this journal.
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