网格表示很重要:研究不同网格特征对深度三维可变形模型的感知和空间保真度的影响

Q1 Computer Science Virtual Reality Intelligent Hardware Pub Date : 2024-10-01 DOI:10.1016/j.vrih.2024.08.006
Robert KOSK , Richard SOUTHERN , Lihua YOU , Shaojun BIAN , Willem KOKKE , Greg MAGUIRE
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引用次数: 0

摘要

背景深三维可变形模型(deep 3DMM)在计算机视觉中发挥着至关重要的作用。它们用于面部合成、压缩、重建和动画、头像创建、虚拟试穿、面部识别系统和医学成像。这些应用对合成网格的空间和感知质量要求很高。我们比较了不同网格表示特征对各种深度 3DMM 在重建网格的空间和感知保真度上的影响。本文证明了一个假设,即用全局表示法表示的网格构建深度 3DMM 会降低用 L1 和 L2 准则度量的空间重建误差,而在感知度量方面则表现不佳。与此相反,使用描述差异表面特性的差异网格表示法可获得较低的感知 FMPD 和 DAME,以及较高的空间保真度误差。本文介绍的结果为根据空间和感知质量目标选择网格表示法来构建深度 3DMM 提供了指导,并提出了网格表示法和深度 3DMM 的组合,从而提高了现有方法的感知或空间保真度。
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Mesh representation matters: investigating the influence of different mesh features on perceptual and spatial fidelity of deep 3D morphable models

Background

Deep 3D morphable models (deep 3DMMs) play an essential role in computer vision. They are used in facial synthesis, compression, reconstruction and animation, avatar creation, virtual try-on, facial recognition systems and medical imaging. These applications require high spatial and perceptual quality of synthesised meshes. Despite their significance, these models have not been compared with different mesh representations and evaluated jointly with point-wise distance and perceptual metrics.

Methods

We compare the influence of different mesh representation features to various deep 3DMMs on spatial and perceptual fidelity of the reconstructed meshes. This paper proves the hypothesis that building deep 3DMMs from meshes represented with global representations leads to lower spatial reconstruction error measured with L1 and L2 norm metrics and underperforms on perceptual metrics. In contrast, using differential mesh representations which describe differential surface properties yields lower perceptual FMPD and DAME and higher spatial fidelity error. The influence of mesh feature normalisation and standardisation is also compared and analysed from perceptual and spatial fidelity perspectives.

Results

The results presented in this paper provide guidance in selecting mesh representations to build deep 3DMMs accordingly to spatial and perceptual quality objectives and propose combinations of mesh representations and deep 3DMMs which improve either perceptual or spatial fidelity of existing methods.
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来源期刊
Virtual Reality  Intelligent Hardware
Virtual Reality Intelligent Hardware Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.40
自引率
0.00%
发文量
35
审稿时长
12 weeks
期刊最新文献
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