Shybo。用于人机交互研究的研究工件的设计

IF 0.2 0 HUMANITIES, MULTIDISCIPLINARY Journal of Science and Technology of the Arts Pub Date : 2017-12-12 DOI:10.7559/CITARJ.V9I1.303
M. Lupetti
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引用次数: 7

摘要

本文讨论了设计研究在人机交互(HRI)领域中的作用。值得注意的是,通过设计进行研究(RtD)方法被认为是开发HRI研究人工制品的一种有价值的方法,因为拥有一个能够直接交互的物理人工制品,即机器人的重要性。此外,人们对HRI作为调查方法的设计方法越来越感兴趣。这篇文章展示了一个设计过程的例子,重点是实践活动,即草图、3D建模、原型和文档。这些制作实践被应用到Shybo的开发中,这是一种小型的儿童声音反应机器人。特别注意的是导致当前解决方案定义的五个原型。在整个过程中,形态学、行为学和相互作用方面都进行了研究。然后将设计过程的每个阶段都记录下来,目的是分享潜在的可复制实践,并有助于理解RtD在HRI中可以发挥的作用。
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Shybo. Design of a research artifact for human-robot interaction studies
This article discusses the role of Design Research in the field of Human-Robot Interaction (HRI). Notably, the Research through Design (RtD) approach is proposed as a valuable method to develop HRI research artefacts due to the importance of having a physical artefact, a robot, that enables direct interaction. Moreover, there is a growing interest in HRI for design methodologies as methods for investigation. The article presents an example of a design process, focused on hands-on activities, namely sketching, 3D modelling, prototyping, and documenting. These making practices were applied to the development of Shybo, a small sound-reactive robot for children. Particular attention has been given to the five prototypes that led to the definition of the current solution. Morphological, behavioral, and interaction aspects were investigated throughout the whole process. Each phase of the design process was then documented with the intent of sharing potentially replicable practices and contributing to the understanding of the role that RtD can play in HRI.
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来源期刊
Journal of Science and Technology of the Arts
Journal of Science and Technology of the Arts HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
0.00%
发文量
0
审稿时长
12 weeks
期刊介绍: The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.
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