Kahoot Trivia游戏

IF 0.4 Q4 EDUCATION & EDUCATIONAL RESEARCH JOURNAL OF EXTENSION Pub Date : 2022-01-24 DOI:10.34068/joe.60.01.06
Chasity D Tompkins
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引用次数: 2

摘要

推广专业人员为青少年实施各种教育课程和节目。课程和信息共享必须具有创新性,以跟上技术变革和青年人的兴趣。一个名为Kahoot的基于网络的游戏平台通过面对面或虚拟环境帮助建立吸引人的评估。Kahoot允许扩展专业人员创建在线琐事游戏,参与者可以在与同行或开放访问的个性化游戏的竞争中访问。
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Kahoot Trivia Games
Extension professionals implement various educational curriculum and programming for youth. Lessons and information sharing must be innovative to keep up with technology changes and youth interests. A web-based gaming platform called Kahoot helps establish engaging assessment through face-to-face or virtual settings. Kahoot allows Extension professionals to create online trivia games that participants can access in a competition with peers or open access for individualized play.
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来源期刊
JOURNAL OF EXTENSION
JOURNAL OF EXTENSION EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
0.80
自引率
33.30%
发文量
58
期刊介绍: The Journal of Extension (JOE) expands and updates the research and knowledge base for U.S. Extension professionals and other outreach educators to improve their effectiveness. JOE also serves as a forum for emerging and contemporary issues affecting U.S. Cooperative Extension education. JOE is a refereed journal. Feature, Research in Brief, and Ideas at Work submissions undergo double-blind review, and Commentary and Tools of the Trade submissions are reviewed by the editor, Dr. Laura Hoelscher.
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