寻找塑性图像

IF 1.4 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING Proceedings of the ACM on computer graphics and interactive techniques Pub Date : 2022-09-06 DOI:10.1145/3539218
Derek Holzer
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引用次数: 0

摘要

扫描处理是一种模拟电子图像处理技术,出现于20世纪60年代末,在20世纪70年代达到顶峰,并在20世纪80年代被数字计算所淘汰。在此期间,扫描处理仪器,如Scanimate(1969年)和Rutt/Etra视频合成器(1973年),彻底改变了商业动画,激发了一代实验视频艺术家的灵感。本文对扫描处理进行了媒体考古研究,分析了所用仪器的历史和功能,它们为用户提供了什么样的可能性,以及这些可能性是如何用那个时代的技术实现的。作者提出了再现历史媒体技术作为一种研究方法,这有助于我们理解过去和现在的关系,并详细介绍了在模拟阴极射线管矢量监视器上显示数字合成音频信号的扫描处理的再现。
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In Search of the Plastic Image
Scan processing is an analog electronic image manipulation technology which emerged in the late 1960's, reached its apex during the 1970's, and was made obsolete by digital computing in the 1980's. During this period, scan processing instruments such as the Scanimate (1969) and the Rutt/Etra Video Synthesizer (1973) revolutionized commercial animation and inspired a generation of experimental video artists. This paper presents a media archaeological examination of scan processing which analyzes the history and functioning of the instruments used, what sorts of possibilities they afforded their users, and how those affordances were realized with technology of the era. The author proposes the reenactment of historical media technologies as an investigative methodology which helps us understand the relation of past and present, and details a reenactment of scan processing involving the display of digitally synthesized audio signals on an analog Cathode Ray Tube vector monitor.
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CiteScore
2.90
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