保护视频游戏免受网络版权侵犯:俄罗斯屏蔽网站的方法

Q3 Social Sciences Interactive Entertainment Law Review Pub Date : 2021-12-01 DOI:10.4337/ielr.2021.02.04
A. Kuzmina
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引用次数: 0

摘要

近年来,俄罗斯制定了强有力的反盗版和网站封锁法律,声称这些法律已成为应对电子游戏盗版问题的有效工具。为了防止非法内容的消费,每年都有成千上万的盗版种子索引网站,非法市场和未经授权的数字商品和游戏内价值被电子游戏版权所有者关闭。在实施封锁措施后,Torrent网站会迅速释放高达90%的流量。然而,如果法律好得令人难以置信,那么它很可能是不真实的。严格的特定领域网站屏蔽方法一直是一个持续存在的问题,也是权利人解决来自俄罗斯的网站屏蔽规避工具的障碍。大多数盗版网站在版权所有者获得第一个内容删除命令后,就会跳转到一个新的域名,这样就不可能起诉该网站多次侵犯版权。在欧洲判例法和最佳实践中开发的动态站点封锁方法可能成为解决这一问题的潜在办法。
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Protecting video games against online copyright infringement: a Russian approach to site blocking
Throughout recent years Russia has developed a strong anti-piracy and site blocking laws which claim to become effective tools against an ongoing issue of video game piracy. Thousands of pirate torrent indexing websites, illegal marketplaces with unauthorized digital goods and in-game values are shut down yearly by video game right holders in order to prevent illegal content consumption. Torrent sites loose up to 90% of traffic quickly after blocking measures are implemented. However, if the law is too good to be true, it most probably is. The strict domain-specific site blocking approach has been an ongoing issue and an obstacle for right holders to tackle site blocking circumvention tools from Russia. Most pirate sites hop to a new domain name after the right holder obtains first content-removal order making it impossible to sue the website for repeated copyright infringement. The dynamic site blocking approach developed within European case law and best practices may become a potential solution to this problem.
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