小学三年级体育运动基础学习的学习模式

E. Nandasari, Agus Pujianto, T. Harsono
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引用次数: 0

摘要

本研究的目的是制作游戏字母单词在2016年广西梯县小学三年级学生体育基本动作学习中的作用。本研究为开发阶段,产品开发过程包括需求分析、文献回顾与观察、产品初步制造、专家设计验证、试验I、产品修订、第二次大规模试验、专家评审和最终产品。数据收集使用从专家评估、实地观察和学生问卷中获得的问卷。一个描述性数据分析技术百分比。初始产品的分析结果为91%,然后宣布合格。小规模试验的观察和学生问卷获得(81.6%)。大型专家(95%)的测试结果合格,可以使用。大规模试验的观察和问卷调查(86.6%)是可行的,可以使用。在小规模试验和大规模试验中,观察和问卷调查对学生的影响增加了(5%)。结果表明,该游戏是一种较好的、可行的字母单词,可作为Gunungpati区小学三年级学生基本动作学习材料的替代。
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LEARNING MODEL OF PHYSICAL EDUCATION LOCOMOTOR BASIC LEARNING IN GRADE III PRIMARY SCHOOL "MODEL PEMBELAJARAN PENJASORKES GERAK DASAR LOKOMOTOR PADA SISWA KELAS III SEKOLAH DASAR"
The purpose of this study is to produce games letter word in the learning of basic locomotor movements physical education at Elementary School third-grade students in District Gunungpati 2016. This research is the development, product development procedure includes needs analysis, literature review and observation, the initial product manufacturing, design validation by the experts, the trials I, product revision, the second large-scale trials, expert review and the final product. Data is collected using questionnaires obtained from the expert evaluation, field observations and the student questionnaire. A descriptive data analysis techniques percentage. The results of the analysis of the initial product of 91% then declared eligible. The observation and the student questionnaire on a small scale trial gained (81.6%). The test results of large-scale expert (95%) to be eligible and could be used. The observation and questionnaire on large-scale test was (86.6%) are feasible and can be used. On a small scale trials and large-scale increase in the observation and questionnaires to students of (5%). It can be concluded that the game is a good letter word that is feasible and can be used as an alternative to the basic motion locomotor learning materials in elementary school third-grade students in District Gunungpati.
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