废弃的工业化前农村遗产:Riamonte mil综合体研究(西班牙加利西亚)

IF 1.6 0 ARCHAEOLOGY Virtual Archaeology Review Pub Date : 2023-01-11 DOI:10.4995/var.2023.18652
Pablo Xosé Pouso-Iglesias, Gustavo Arcones-Pascual, Santiago Bellido-Blanco, David Villanueva Valentín-Gamazo
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引用次数: 0

摘要

亮点:应用于水车的图形工具和虚拟重建有助于它们作为人类景观的整体理解。铣削机构的虚拟重建使我们能够理解铣削操作,而不仅仅是结构保护。Riamonte工厂是一组运河工厂的一个例子,这些工厂与一座大坝相连,具有继承转弯研磨的社会类型。摘要:加利西亚的每个康塞洛(市)都有大量融入景观的工业化前农村遗产资产。其中包括水车,通常由小型结构组成,其原始功能难以重复使用。它们也不容易与其他用途兼容。它们目前的废弃状态要求将其编目并正确估价为工业化前的考古遗产。这些结构必须在其原始的物理和社会背景下被视为相互关联的建设性分组。一个很好的例子是Riamonte铣削复合体的未公开样品。它的研究、数字化和通过计算机辅助图形的虚拟娱乐具有向公众传播的巨大潜力,并更好地融入河床附近的自然步道。通过虚拟媒体以图形方式展示考古遗产有助于促进社会理解,以提高人们对其保护和不可替代性的重要性的认识,尤其是在这些遗迹缺乏足够的生存安全的情况下。由于围墙周围有大量植被,对整个建筑群进行了严格的平面测量,然后对代表性元素进行了三维建模。此外,应用严格的透明原理,在2D和3D虚拟重建中,在现有元素和新添加的元素之间进行颜色区分。关于3D模型,使用了历史考古证据量表,从而可以图形识别所需的真实性程度,从而在重建丢失或更改的零件时提供可靠性。这有助于来自不同学科的未来研究人员进行虚拟娱乐解读。Riamonte工厂综合体是该地区典型类型的一部分,在该地区,使用虚拟模型可以达到领土、建筑和机械的规模,有助于正确理解这一文化遗产。
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Abandoned rural pre-industrial heritage: study of the Riamonte mil complex (Galicia, Spain)
Highlights: Graphic tools and virtual reconstruction applied to watermills contribute to their overall understanding as an anthropogenic landscape. Virtual reconstruction of the milling mechanisms allows us to understand the mill operation beyond the mere construction preservation. The Riamonte mills are an example of a group of canal mills linked to a single dam and with a social typology of inheriting turns to grind. Abstract: Each concello (municipality) in Galicia is home to a large number of pre-industrial rural heritage assets integrated into the landscape. Among them are the water mills, usually made up of small constructions that are difficult to reuse in their original function. They are not easily compatible with other uses either. Their current state of abandonment requires their cataloguing and correct valorization as pre-industrial archaeological heritage. These constructions must be conceived as interrelated constructive groupings, in their original physical and social context. A good example of this is the unpublished sample of the Riamonte milling complex. Its study, digitalization and virtual recreation by means of computer-assisted graphics have great potential for dissemination to the public and better integration into the nature trail near the riverbed. Graphically presenting archaeological heritage through virtual media helps to promote social understanding in order to raise awareness of the importance of its protection and irreplaceable nature, especially in case of those vestiges lacking sufficient security to survive. Due to the large amount of vegetation around the wall remains, a rigorous planimetric survey of the entire complex was carried out, followed by three-dimensional (3D) modelling of representative elements. In addition, applying a rigorous principle of transparency, a chromatic differentiation is made in the 2D and 3D virtual reconstructions between already existing and newly added elements. Regarding the 3D model, a historical-archaeological evidence scale is used, allowing a graphic identification of the authenticity degree required to provide reliability in the reconstruction of lost or altered parts. This facilitates virtual recreation interpretation among future researchers from different disciplines. The Riamonte mill complex is part of a typology typical of the region, in which the use of virtual models makes it possible to reach the scales of the territory, the building and the machinery, facilitating the correct understanding of this cultural heritage.
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来源期刊
CiteScore
5.20
自引率
21.70%
发文量
19
审稿时长
20 weeks
期刊介绍: Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.
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